Regime Wonder Woman
Rarity Base Stats Price Unlock
Gold 750/1050 182,000 Available in Store, Justice League Pack, Gold Booster Pack, Wonder Woman 75th Anniversary Booster Pack
Passive Shield of the Gods: Successfully BLOCKING any attack generates POWER for Wonder Woman.


Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%
Wonder Woman Regime was a deadly and feared card in the past days of Injustice where blocking attacks generated 5% power a hit. A good team with power gain or gear that support power gain can quickly reinforce her back to full strength, and get free special attacks without needed effort. Nowadays as her passive has been nerfed to 1.5% per hit, she has mostly fallen to lack of use, especially since her damage stat is very low, rendering her with a pointless passive and otherwise low output of damage, giving her no real purpose; thus, many might consider her to be one of the worst gold cards out there.
IMG 1566-1-

Wonder Woman Regime's passive lets her generate power when blocking an attack from Green Arrow.

Static and Godfall Superman can be seen as more updated version of Regime Wonder Woman; Static receives 0.5/1 bar of power upon blocking a special 1/2 (and is additionally immune to power drain) and has 300 more base damage; Godfall Superman grants 3% power, takes 50% further reduced damage and reflects the other 50% back at the attacker upon blocking a basic attack, and has 250 more base damage and 200 more base health.

Interactions Edit

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Wonder Woman. Having a card that "counters" Wonder Woman does not mean it is always a good choice.

Good With Edit

  • Wonder Woman/600: With her passive only boosting female teamates, she can boost Wonder Woman/Regime's power generation, allowing for more special attacks.
  • Harley Quinn/Animated: She can also boost Wonder Woman/Regime's damage by a bonus 20% as well as her power generation.
  • Batgirl/Prime: She can start off Wonder Woman/Regime with a bar of power.

Good Against Edit

  • Wally West/Rebirth: When Wonder Woman blocks Wally West's Fast Action special (which deals a lot of hits), it will at least give her enough power for her special 1, provided that he fails to power drain.
  • Any other character with a multi-hit combo ender such as Jessica Cruz/Rebirth and Deathstroke/Flashpoint.
  • The Flash/Metahuman: When his passive is active provided Wonder Woman has Gear that allows blocking to stop more damage, he will feed her tons of power unwillingly.

Countered By Edit


Here are Wonder Woman's abilities.

Ability Classification Description Usage
Shield Toss First Special Wonder Woman uses her shield as a projectile, taking her opponent unawares. Rapid Swipe
Shield Bash Second Special Like a thundering battering ram, Wonder Woman slams into her opponent. Quick tap (x2)
Justice Javelin Super Move Wonder Woman calls in allies to help annihilate her opposition. UNBLOCKABLE. Tap

Support Cards and GearEdit

Here are Wonder Woman's support cards and gear.

Card Classification Description Cost
Daughter of Zeus Health 10% HEALTH BOOST. 6,000
Strength of Demeter Damage 10% DAMAGE BOOST. 8,000
Amazonian Origin Energy 10% ENERGY REGENERATION. 10,000
Sword & Shield (Amazonian Sword & Shield) Gear

12% - 22% MAX HEALTH increase

[Wonder Woman] 15% - 25% chance to REFLECT SPECIAL 2 while blocking

[EVOLVED] 15% - 25% STUN chance on Special 1

25,000 - 1,000,000 (upgrading)
Wonder Woman's Lariat (Wonder Woman's Lasso of TruthGear 

10% - 20% DAMAGE BOOST to special 2

[Wonder Woman] 15% - 35% POWERDRAIN chance on Tag-In

[Evolved] 100% HEAL SELF 8% - 18% on special 2

25,000 - 1,000,000 (upgrading)


These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.

Tier Damage Health
Normal 6,375 15,309
Elite I 8,813 22,281
Elite II 11,745 30,607
Elite III 17,625 45,927
Elite IV 20,553 55,112
Elite V 23,490 61,236
Elite VI 26,426 68,891
Elite VII 29,362 76,545
Elite VIII 32,299 84,199
Elite IX 35,235 91,854
Elite X ??? ???


  • The 2.5 update causes her to display a "Shield of the Gods" pop-up whenever she blocks an attack.
  • She has the same base stats as Batman/Insurgency .
  • The picture featured on her card shows her wearing what looks like an extension of her face armor resembling a crown, but the actual model of her in game does not feature this.
  • Regime Wonder Woman’s passive is exactly the same as Bojutsu Kung Jin’s passive in Mortal Kombat X Mobile, except that he generates more as he wasn't nerfed.