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WonderWoman Prime
Rarity Base Stats Price Unlock
Silver 420/460 49,000 Available in Store, Starter Pack, Silver Booster Pack, Wonder Woman 75th Anniversary Booster Pack, Black Friday Pack 1
Passive Olympian Strength: Each time Wonder Woman blocks a Special or Basic attack, she gains a 50% bonus to the DAMAGE of her next Special Attack. (max of 3 times)


Strategy[]

Basic Attacks[]

Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%


Passive[]

IMG 1622-1-

Wonder Woman's passive lets her stack up when blocking for a deadly special.

Wonder Woman Prime is one of the deadliest Silver cards out there due to her passive. A simple maneuver of blocking three attacks (if the hit is unblockable, her passive does not gain a stack) and catching her opponent off guard allows her special attacks to do incredible damage. Even without other boosts, Virtuous Strikes can easily hit over 13,000 per swipe for over 52,000 damage total.

The stacks of her passive are removed upon using a special or tagging out.

Like with almost all versions of Wonder Woman, she is encouraged to use special 1 instead of special 2; Virtuous Strikes has an extraordinarily long starting animation, making it difficult to hit without being blocked. The requirement to block hits before it will do decent damage means you can't stun the opponent first with another character, and it requires some fast reflexes to hit the fourth hit. Meanwhile, her SP1 is fast, easy to use, can be chained with her heavy attack combo to be impossible to block, and benefits from her specific gear, which gives her stun chance on SP1.

The % damage boost is based on special's minimum damage, regardless players' performances on its mini-games. So if players achieve either 100% or 200% on the mini-game, the bonus boosted damage is still the same. It stacks with other sources of special attack damage boost.

Gear[]

Recommended build: LexCorp Gauntlets V2, Tantu Totem, League of Assassins Adept Knives

As she needs to block 3 hits before a special to utilise her passive, Cloak of Destiny, Nekron's Scythe, and The Master's Death Cart are less effective on her. Because of her massive special damage boost, other special damage boosts become less significant - however, League of Assassins Adept Knives is still very good due to its incredible SP1 Damage Boost, Area Effect and power generation increase. LexCorp Gauntlets V2 is an excellent choice to compliment an SP1 playstyle, as crit's damage boost stacks multiplicative with special damage boosts. Topping it off with Tantu Totem, every time she tags in she gets a bar of power so all she needs to do is block 3 hits then use an SP1 to inflict heavy damage on the enemy team.

LexCorp Helmet V2 is also a great gear for her, reducing damage taken when blocking.

Interactions[]

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Wonder Woman. Having a card that "counters" Wonder Woman does not mean it is always a good choice.

Good With[]

  • Green Lantern/Regime: His power generation boost can help Wonder Woman use special attacks faster, especially with the damage buffs in place.
  • Harley Quinn/Animated: She provide both damage boost and power generation boost, allowing Wonder Woman to unleashed powerful SP1 more frequently.
  • Wonder Woman/600: Combining both the passives of the two above, not only can she increase Wonder Woman/Prime's power generation by a large amount, but also boost her damage, enabling her special attacks to do a significant amount of damage.
  • Wonder Woman/New 52: New 52 Wonder Woman can give Wonder Woman Prime instant power with her special attacks, allowing her to use strong specials more often.

Good Against[]

  • Nightwing/Regime: Her powerful specials can deal tons of damage to Nightwing without being weakened by his passive.
  • Characters with multi-hit special attacks, especially SP1 that deal reduced damage due to associated status effects: She can easily gain 3 stacks of SP damage boost by blocking them.

Countered By[]

  • Characters that can power drain, such as Lex Luthor, and Nightwing : They can prevent Wonder Woman from performing her boosted special.
  • Characters and gears with Unblockable: She will not gain damage boost if she cannot block enemies' attacks.
  • General Zod and Green Lantern/Red Son : Both characters can reduce Special damage taken and the latter can share it with other Red Son teammates.

Abilities[]

Here are Wonder Woman's abilities.

Ability Classification Description Usage
Shield Toss First Special Wonder Woman uses her shield as a projectile, taking her opponent unawares. Rapid Swipe
Virtuous Strikes Second Special A series of sword swipes display Wonder Woman's martial prowess. Quick tap,
Swipe (x3)
Justice Javelin Super Move Wonder Woman calls in allies to help annihilate her opposition. UNBLOCKABLE. Tap

Support Cards and Gear[]

Here are Wonder Woman's support cards and gear.

Card Classification Description Cost
Daughter of Zeus Health 10% HEALTH BOOST. 6,000
Strength of Demeter Damage 10% DAMAGE BOOST. 8,000
Amazonian Origin Energy 10% ENERGY REGENERATION. 10,000
Sword & Shield (Amazonian Sword & Shield) Gear

12% - 22% MAX HEALTH increase

[Wonder Woman] 15% - 25% chance to REFLECT SPECIAL 2 while blocking

[EVOLVED] 15% - 25% STUN chance on Special 1

25,000 - 1,000,000 (upgrading)
Wonder Woman's Lariat (Wonder Woman's Lasso of Truth ) Gear

10% - 20% DAMAGE BOOST to special 2

[Wonder Woman] 15% - 35% POWERDRAIN chance on Tag-In

[Evolved] 100% HEAL SELF 8% - 18% on special 2

25,000 - 1,000,000 (upgrading)


Stats[]

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 3,289 6,707
Elite I 4,604 9,390*
Elite II 5,919* 12,072
Elite III 7,235 14,755
Elite IV 8,550 17,438
Elite V 9,866 20,120
Elite VI 11,181 22,803
Elite VII 12,497 25,486
Elite VIII 13,812 28,169
Elite IX 15,128 30,851
Elite X 17,860* 39,744
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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