- 10% - 30% DAMAGE BOOST to Special 1
- 10% - 30% DAMAGE BOOST to Special 2
- 10% - 20% POWER GENERATION increase
- [EVOLVED] 5% - 10% damage DOT added on Special
The burning is based on your opponent's maximum health, regardless of tapping/swiping, blocking, or anything else. When evolved using a Special (not Super Move) will additionally burn 1% ~ 2% of enemy maximum health every second for 5 seconds.
It is not affected by Catwoman/Batman Returns, or any other damage boost other than bleed (+20% per stack of bleed). Crit buffs from Batman/Beyond Animated and Scorpion/Mortal Kombat X's passives can cause it to crit. The DOT will trigger Catwoman/Prime and Catwoman/Regime's passives.
DOT on special gear can be stacked. It is possible for it to do total damage of up to 26% of the target's health in one application with Ibistick, LexCorp Helmet Amour V2 and League of Assassins Adept Blade.
Some characters with specials that has hits at the same time or very close to each other can apply DOT multiple times at once. For example, while both Batgirl/Cassandra Cain and Batgirl/Arkham Knight have a 4-hit special 1, the DOT is applied 3 times (as there is a long delay between the 1st hit and 2nd, while hits 2-4 are almost simultaneous). Other character exhibiting this quality on s1 include all versions of Batman, whether 2-hit or 7-hit, all apply DOT twice. The sole exception is Batman/Beyond Animated, who only hits once and only applies it once. However, other characters with special 1s with very close hits, such as Darkseid/Prime or Deathstroke/Arkham Origins, do not exhibit this quality.
However, the most extreme example is Green Lantern/Jessica Cruz Rebirth; when teamed with two Green Lantern teammates, she additionally rends her opponent with a saw blade at the end of her special 2. While hard to confirm due to the sheer number of hits, that allows her to apply DOT roughly 8 times (damage further increased by 20% due to bleed except for a couple of earliest hits). Even without accounting for bleed, that theoretically amounts to up to 208% of enemy maximum health damage with one special, or up to 320% if using Quake Engine instead of LexCorp Helmet V2. Additionally, the rocket before the saw blade snares the opponent for a few seconds, forcing them to take most of the DOT.
A few exceptions exist where DOT is applied prior to the end of the special: Catwoman/Ame-Comi applies DOT twice on her special 2, on both the first hit and the third (last) hit, and Doomsday/Blackest Night applies it on the third and fourth hits (last 2) of his special 2, despite there being a large delay between them. Batman/Flashpoint's special 2 applies it twice, on both of the last two hits (grappling gun, flying kick), although the kick is not performed if blocked. The Arkham Knight's special 2 only applies it once, on the last normal hit. The drone cannot apply the DOT. If The Joker/Suicide Squad and The Joker/Unhinged Suicide Squad's special 1 gets the power gain effect, there will be no second hit, but the DOT would be applied on the first hit instead, which also gives you an advance notice that Joker will receive that effect.
For most other cases DOT is strictly applied by the last hit. If the last hit misses or is not performed (for example, not tapping during Batman/Arkham Origins's SP2 causes only 1 hit to be performed instead of the normal 3, and being blocked causes Darkseid/Prime's SP2's third hit to not be performed), it is not applied.
Harley Quinn's special 2 would only apply DOT if she chooses the bomb, and not if she chooses the flower (healing) or picture (damage boost). For the case of Harley Quinn/Suicide Squad, the power gain, as well as the enhanced picture (which brings The Joker/Suicide Squad or The Joker/Unhinged Suicide Squad in for an attack), will not apply DOT (no matter whether Harley or Joker has DOT gear), despite that the latter deals damage. Aquaman/Prime's Atlantean Hero will not apply DOT on use.
The Ibistick is an unorthodox piece of gear that supports multiple playstyles, unlike, for example The Batmobile that has a very narrow purpose.
The Ibistick grants a very powerful special damage boost; +30% to both specials when most 3/4-star gear grants only +18% to special 1 or 2. On the other hand, the burn damage over time is useful in that it grants any support character a means to deal damage based on enemy strength rather than their (lacking) own. As this is affected by bleed, this is especially noticeable on Aquaman or Catwoman, allowing them to shred a much stronger opponent surprisingly quickly.
- The Ibistick's description is worded as "damage DOT added on special", despite that "DOT" already stands for "damage over time".
- During the season reward repeats from June 15th to June 22nd of 2016 as well as January 24 to January 31 2018, it showed the unevolved name of it on the page as "Egyptian Artifact", but upon collecting it at the end of the season, the name was back to normal as it is now.
- Previously, the burn was applied to the opponent present at the end of the special, even if they haven't actually been hit by the special. This means you could knock out an opponent with the last hit and still burn the next opponent that tags in.