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Regime Superman
Rarity Base Stats Price Unlock
Gold 900/1,100 220,000 Available in Store, Most Wanted Pack, Gold Booster Pack
Passive Super Strength: Once per match, when Superman is at 40% HEALTH or less, he does 50% increased DAMAGE for 6 seconds.

Superman Regime used to be one of the deadliest characters to fight against, due to his passive and his unblockable second special, Heat Vision. However, after an update, Heat Vision's damage is halved, which makes it almost entirely pointless: while unblockable, it would only do the equivalent damage of a normal blocked special.

Strategy[]

Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%
IMG 1503-1-

Superman Regime's passive grants him 50% damage boost.

IMG 1549-1-

Superman Regime's 2nd special is UNBLOCKABLE.

Regime Superman has two viable roles in a fight: tank and tag-in.

Let's start with the most obvious. Although it has since been overshadowed by greater cards, Superman's health stat is not to be coughed at. In addition, he packs a bit more of a punch than his goody-two-shoes counterpart. When choosing gear for Superman, remember that you want to capitalize on his high health and his useful Special 1. Some good choices are Darkseid's Omega Battleplate and Batman's Silicon Carbine Batsuit. While Supes' signature gear can be useful, it's best used on other incarnations.

A more surprising facet of Superman's gameplay is that he can actually be a decent tag-in character. This relies on his ability to chain his heavy combo to his Flying Punch, resulting in an unblockable special if performed correctly. Pair Superman with gear that gives his Special 1 utility. While there are many good gear choices for this play style, it's best to use character gear that corresponds to other s1-reliant cards, such as Joker and Harley Quinn. If geared up appropriately, Superman can stall quite effectively or make for some great setups.

Overall, Superman Regime might not make for a heavy hitter, but he's great for long fights. Make sure he's in the company of great cards, and be sure to use his Special 1 as often as you can. Don't rely on his percentage-based ability, just keep calm and remind your opponents exactly who's in charge.

Interactions[]

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Superman. Having a card that "counters" Superman does not mean it is always a good choice.

Good With[]

  • Batman/Prime: He can boost Superman/Regime's damage stat making his unblockable Heat Vision deal even more damage especially when he's at low health.
  • Harley Quinn/Animated: She too can boost Superman/Regime's damage stat as well as power generation, allowing Superman to perform his unblockable Heat Vision more frequently.
  • Wonder Woman/New 52: Her specials give him power.
  • Shazam/New 52: Superman will receive less damage.
  • Superman/New 52: He helps trigger damage mitigation due to being Justice League character.
  • Demon Blade: While insignificant compared to other gears, an unblocked Heat Vision now has a chance to Crit.

Good Against[]

  • Raven/Prime: His one-hit special 1 and 2 can knock her out at low health. Raven's health swaps also trigger his passive.
  • The Joker/Insurgency: His death damage can trigger Superman's passive, allowing him to inflict increased damage on Joker's teammates.
  • Static/Prime: Superman's unblockable SP2 and SP1 that can be chained from heavy combo can prevent Static from gaining power from blocking his specials.

Countered By[]

Abilities[]

Here are Superman's abilities.

Ability Classification Description Usage
Flying Punch First Special Superman throws out one of his most classic moves to utterly crush his opponent. Quick Tap
Heat Vision Second Special Red hot lasers shoot from Superman's eyes, scorching his enemies. UNBLOCKABLE. Rapid Tap
Kryptonian Smash Super Move Bang! Zoom! Superman's unrivaled might is revealed as he devastates his opponent. UNBLOCKABLE. Tap

Support Cards and Gear[]

Here are Superman's support cards and gear.

Card Classification Description Cost
Lois Lane Health 10% HEALTH BOOST. 9,000
Son of Krypton Damage 10% DAMAGE BOOST. 12,000
Fortress of Solitude Energy 10% ENERGY REGENERATION. 15,000
Kryptonian Suit (Kryptonian Battle Suit) Gear

12% - 22% MAX HEALTH increase

[Superman]: 15% - 25% chance to REFLECT SPECIAL 2 while blocking

[EVOLVED] HEAL SELF 15% - 25% on Special 2

25,000 - 1,000,000 (upgrading)
Glasses (Clark Kent's Glasses) Gear

5% - 18% Power Generation increase

[Superman] DISABLE enemy's specials: 80% - 100% chance on Special 1

[EVOLVED] 20% - 30% CRIT chance on Special 1

25,000 - 1,000, 000 (upgrading)


Stats[]

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 7,047 16,038
Elite I 10.571 24,057
Elite II 14,094 32,076
Elite III 21,141 48,114
Elite IV 24,665 57,737
Elite V 28,188 64,152
Elite VI 31,712 72,171
Elite VII 35,235 80,190
Elite VIII 38,759 88,209
Elite IX 42,282 96,228
Elite X 49,754 123,552

Trivia[]

Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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