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Godfall Superman
Rarity Base Stats Price Unlock
Gold 1,000/1,250 274,000 Challenge Mode, Challenge Booster Pack, Special Challenge Booster Packs, Aquaman Celebration Pack, Shazam Celebration Pack, Joker Celebration Pack, Black Friday Pack 3, Godfall Superman Bundle, Nth Metal Pack, Phantom Zone reward (Elite)
Passive Power of Kandor: On successful BLOCK, Superman reflects all Basic Damage.

Godfall Superman can reflect damage back to the opponent which can be very useful in Online Battle against basic attack heavy teams. In addition, Superman gains power with every reflected hit as well.

Strategy

Basic Attacks

Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%
Godfall Superman Basic Damage Reflect 2

Godfall Superman reflecting basic damage.

Passive

Without gear, he will take a multiplicative 50% damage reduction from basic attacks upon blocking on top of the normal damage reduction (-25%; therefore he takes 37.5% basic damage overall when blocking). This doubly-reduced damage is simultaneously dealt to the opponent as purple reflect damage and like reflect special, grants power as if Godfall Superman has hit his opponent with a basic attack. Like Black Adam/Regime, his basic attack reflection can KO opponents if they are at critically low health. Also, his passive seems to round up damage done to him, and round down the reflected damage. While his passive states "successful" block, block-breaking basic attacks can be reflected as long as he was blocking when it lands. Power gained from his reflect is affected by power generation rate.

In single player, his opponent receives power both from landing basic attacks and taking reflected hits, resulting in incredibly fast power generation. In multiplayer though, since very little power is generated from being hit by basic attacks, this would be more advantageous to Godfall Superman, allowing him to gain decent power even while blocking (extra damage reduction and faster power generation, but doesn't work on specials compared to Wonder Woman/Regime).

A 461 hit is normally reduced to 346 (75%) upon blocking. With 3 pieces of 17% block gear, it is 55.5 (12%; rounding error causes both 55s and 56s) damage. Therefore, his passive's damage reduction stacks multiplicatively with block gear (block reduces damage to 75%, gear reduces it to 24%, and passive further halves it). The reflected damage will also be reduced accordingly.

Block and block gear's damage reduction is capped at 90% (e.g. an unblocked hit that deals 1000 damage could be reduced to 100 solely by block and block gear). After this, Godfall Superman's passive can be calculated additively with other damage reduction; for example, Shazam/New 52 reduces Justice League teammates' damage taken by 10%-25%. When blocking with full block gear and teamed with him, Godfall Superman takes 4%-2.5% damage from basic attacks.

Invulnerability on his opponent would prevent them from taking reflect damage from Godfall Superman. If Superman himself is protected with invulnerability, he will also not deal reflect damage. When relying on Astro-Harness to block his SP2, note there there is a large delay between the 3rd hit (unblockable freeze breath) and the 4th (throwing the explosive). The fourth hit would fall out of the Invulnerability period even when Astro-Harness is maxed, so it is recommended to block it. This long delay also forces him to deal some damage when most of the special's threat (the unblockable freeze breath) is negated by Invulnerability, denying him a power refund from Tantu Totem.

Gear

When geared with the Gingold Soda and the Killer Croc Companion Card EVOLVED, while blocking, he will not take any basic damage at all while still being able to reflect damage back at them.

Nekron's Scythe is a great gear for him as his SP2 has an unblockable hit that will freeze the opponent, allowing the final hit to deal greatly boosted damage.

Since power generation rate affects amount of power gained from his passive, any gear that increases power generation is a good choice for Superman.

Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Superman. Having a card that "counters" Superman does not mean it is always a good choice.

Good With

Good Against

Countered By

Abilities

Here are Superman's abilities.

Ability Classification Description Usage
Flying Punch First Special Superman throws out one of his most classic moves to utterly crush his opponent. Quick Tap
Frozen Delivery Second Special A powerful combo followed by UNBLOCKABLE ice breath and topped off with an improvised explosive. Rapid Swipe,
Target
Kryptonian Smash Super Move Bang! Zoom! Superman's unrivaled might is revealed as he devastates his opponent. UNBLOCKABLE. Tap

His SP1, Flying Punch, can be chained from his heavy combo.

Frozen Delivery is the first special in-game to be only partially block-breaking (Harley Quinn/Arkham gives Arkham teammates a chance to break block on each hit which is not the same), followed by Killer Frost/Prime's Black Ice. Being a partially unblockable special, it has a 13.3% damage penalty (2/15, for whatever reason) instead of the normal 50%. Note this is separate from the above damage inconsistency (this is only the stated damage); 42.3% of his special 2 is unblockable. This percentage seems to increase as he gains levels, but very slowly. Strangely, unlike most specials, which makes you go into bullet time, this completely stops the scene. However, it is very slow outside of that. For the explosive part, during a test at 100% it is 1030, at 133% it is 1313 (which is actually 127.5%), at 200% it is 1888 (183.3%). Nekron's Scythe can be used to boost the damage of the last hit, since the enemy is frozen during his special.

Support Cards and Gear

Here are Superman's support cards and gear.

Card Classification Description Cost
Lois Lane Health 10% HEALTH BOOST. 9,000
Son of Krypton Damage 10% DAMAGE BOOST. 12,000
Fortress of Solitude Energy 10% ENERGY REGENERATION. 15,000
Kryptonian Suit (Kryptonian Battle Suit) Gear

12% - 22% MAX HEALTH increase

[Superman]: 15% - 25% chance to REFLECT SPECIAL 2 while blocking

[EVOLVED] HEAL SELF 15% - 25% on Special 2

25,000 - 1,000,000 (upgrading)
Glasses (Clark Kent's Glasses) Gear

5% - 18% Power Generation increase

[Superman] DISABLE enemy's specials: 80% - 100% chance on Special 1

[EVOLVED] 20% - 30% CRIT chance on Special 1

25,000 - 1,000, 000 (upgrading)


Stats

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 7,830 18,225
Elite I 11,745 27,338
Elite II 15,660 36,450
Elite III 23,490 54,675
Elite IV 27,405 65,610
Elite V 31,320 72,900
Elite VI 35,235 82,013
Elite VII 39,150 91,125
Elite VIII 43,065 100,238
Elite IX 46,980 109,350
Elite X 55,283 140,400

Trivia

IMG 1446-1-

Godfall Superman's unique combo-ender

  • His combo-ender was visually different from all other prior variants of Superman, although the later Superman/Injustice 2 shares his combo-ender.
    • His combo-ender is also based off of the "Heat Zap" move in the Console Game.
  • Godfall Superman is the only card in his batch (including Static, Scorpion/Mortal Kombat X and Batman/Beyond Animated) to be directly based on the console game.
  • With sufficiently good block gear against an opponent with sufficiently low damage (e.g. the bronze Harley Quinn/Prime in battle 3), it is actually possible for him to block and receive exactly 1 damage while no damage is reflected.
  • His artifacts are: Chest Armor, Boots, Belt, Cape, and Gloves, respectively.
IMG 1523-1-

It is possible to knock out a character with Godfall's passive if the opponent's health is low enough!

  • His challenge and the immediate following challenge repeats of Batman/Beyond Animated and Raven/Prime were all tied for the shortest challenge duration at the time of their airing, at two days. His challenge ran from June 2nd to June 4th, 2016; Animated Batman Beyond's challenge then begins on the 4th right after. However, all three were later surpassed by Lobo/Bounty Hunter's repeat.
  • Previously, there is a bug that prevents the rapid swipe part of Frozen Delivery (the two punches and the block-breaking freeze breath) to get any increased damage from swiping more.
  • Godfall Superman, along with Darkseid and Shazam, were often used together as an online defense team. While their passives are not very useful for online defense and they have almost no synergy with each other, their very high base stats will attract many attacking teams, as the matching system will try to match players against stronger defense teams, allowing you to gain more battle rating. This has since become obsolete due to later updates that introduced more powerful characters.
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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