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Boss Solomon Grundy
Rarity Base Stats Price Unlock
Gold 550/1,250 182,000 Challenge Mode, Challenge Booster Pack, Special Challenge Booster Packs
Passive One Foot In The Grave: Grundy gains bonus DAMAGE to his Basic attacks based on how close he is to death.

Boss Solomon Grundy can be unlocked during his challenge; otherwise, he can also be obtained from either of the above packs as said, but this will not unlock him for direct promotions.

Strategy

Basic Attacks

Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%


Solomon Grundy Boss is a unique card that deals exponentially more damage as his health depletes. At certain health thresholds, he gains a damage multiplier to his basic attacks, up to 10x damage at very low health. Note that there are 2 criteria to utilize his passive. The first is at a certain health percentage and the second is based on the amount of hits dealt. For example, a two-hit SP2 from Bane/Prime can reduce Grundy's health to a very low percentage, yet he only gains 2x damage and not 10x despite reaching that threshold. A few more low-damage hits can help to catch up to the correct multiplier he was supposed to have.

He has a few very noticeable drawbacks: as a Solomon Grundy character, his attack speed, particularly that of his heavy attack (which also has a painfully long recovery time), is notoriously slow and his heavy combos are extremely easily interrupted by special and basic attacks alike. Also, he has the lowest base damage stat among all gold cards, meaning his 10x damage is less impressive than it sounds, especially since additional sources of bonus damage (such as basic/crit gear) scale according to his base damage, and he can get knocked out very easily trying to do any serious damage with his passive. For these reasons, he is almost non-existent in multiplayer.

Gear

If you do want to use him however, his signature gear, Knife Collection is a good fit for him, adding more damage to his basic attacks and giving him unblockable chance on basic attacks, which are excellent for such a basic-reliant character, and a self-heal on special 1, allowing him to have one foot in the grave significantly longer. Gauntlets of Azrael is also good for him, as its gives a high chance to heal the amount of damage dealt in a combo ender, which increases as his health decreases, acting as a counterbalance to his passive, while giving a large max health increase. With enough basic damage/crit gear, a combo ender at 10x damage could heal more than a heal on SP1. Block gear can be useful to prevent him from going down when he is already at low health.

Another good gear strategy to use with Grundy is the full Fourth World Set, as it both increases his already-overwhelming Health stats and gives a good heal on SP1, allowing him to take beatings to lower his health and gain immense damage boost for his basic attacks, then use his SP1 to regain back health and restart the process over and over again.

Because his passive just stacks additively with other sources of (basic) damage increase (such as from his signature gear), crit chance and crit damage gears are much more effective, making the League of Assassins Adept Hood and Overpowered 5-U-9-3-R good choices to increase his damage output while providing utility.

Furthermore, Nekron’s Scythe grants health steal and power steal at low health, enabling Boss Grundy to have sustainability while his passive is at its strongest. Furthermore, the resurrection from Nekron’s Scythe does not reset Boss Grundy’s passive, allowing him to potentially remain at 10x damage while at 60% health.

Astro Harness allows him to gain invulnerability at 10% health, the threshold at which his passive grants him maximum damage. Also, the 40% shield provided on KO allows him to continue fighting at very low health, making him dangerous if geared correctly.

Lastly, because augments stack additively, a fully augmented Boss Grundy is capable of very high basic damage when at low health. If geared with Nekron’s Scythe, Astro Harness, and LOA Hood, his heavy attacks can deal very high damage while life-stealing and power-stealing during the final invulnerability phase and while shielded. Furthermore, if he KOs and opponent, he revives at 60% health while maintaining his 10x basic damage. Though widely misunderstood, he is actually a decent card with the proper (but quite demanding) strategy, gear, and augments. However, since there are many far stronger cards for augment, he is a very poor choice for those rare resources, especially crit chance and crit damage ones.

Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Solomon Grundy. Having a card that "counters" Solomon Grundy does not mean it is always a good choice.

Good With

  • Green Lantern/John Stewart: If Grundy reaches low enough health without getting KO'ed, he will have the maximum boost to his basic attacks and John's Emergency Barrier will activate on Grundy. This could give him an ample opportunity to use maximize his passive's use.
  • The Merciless/Metal: His passive allows Grundy to gain more armor without losing the damage boost, since armor does not count as health.
  • Nekron's Scythe: Its resurrection effect will allow Grundy to resurrect with a large amount of health without losing the damage boost, increasing his chance to survive

Good Against

  • Green Lantern/Red Lantern Hal Jordan: Utilizing his high damage can allow him to lower Hal's health to the point where his special attack's use would kill himself.
  • Jessica Cruz/Rebirth: Her multi-hit combo ender is more likely to activate Grundy's passive faster, getting him to x10 damage relatively quickly.

Countered By

  • Batman/Arkham Knight, and Batman/Arkham Origins: Even in the unlikely event that these 2 versions of Batman lowers his health to near 0 with their instant powerful Special 2 attacks, Grundy's damage would only be increased to 2x, as Grundy's damage increase must be done with the number of hits he receives, not only the health percentage he is at.
  • Ares/Prime: His powerful Special 2 will annihilate Grundy.
  • The Flash/Earth 2: Grundy's already slow basic attacks will be further slowed to the point of being nigh unusable.
  • Bane/Luchador: Bane's stun and one-hit nuke special 1 attack will reduce a large portion of Grundy's health in one hit, meaning that when Grundy is critically low, he will not be at high damage levels.
  • Batman/Blackest Night: While Grundy benefits from having lower health, Batman takes advantage of it by wiping out Grundy before he can retaliate.
  • Raven/Prime: If Grundy lowers Raven's health to 20% or less, she can swap health with him, ignoring his passive.

Abilities

Here are Solomon Grundy's abilities.

Ability Classification Description Usage
Cleaver Spin First Special Grundy uses the cleavers lodged into his back to slash at his opponent. Rapid Swipe
Death to All Second Special Grundy unleashes a mix-up of deadly strikes. Quick Tap,
Rapid Swipe
Grave Digger Super Move Grundy beats on his opponent with a tombstone he was saving for just this occasion. UNBLOCKABLE. Tap

Support Cards and Gear

Here are Solomon Grundy's support cards and gear.

Card Classification Description Cost
Swamp Origin Health 10% HEALTH BOOST. 3,000
Undead Strength Damage 10% DAMAGE BOOST. 4,000
Reanimation Energy 10% ENERGY REGENERATION. 5,000
Butcher's Knife (Knife Collection) Gear

50% - 70% DAMAGE BOOST to basic attacks

[Solomon Grundy] 15% - 25% UNBLOCKABLE chance on basic attacks

[EVOLVED] HEAL SELF 10% - 15% on SPECIAL 1

25,000 - 1,000,000 (upgrading)


Stats

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 4,307 18,225
Elite I 6,460 27,337
Elite II 8,613 36,450
Elite III 12,919 54,675
Elite IV 15,072 65,610
Elite V 17,226 72,900
Elite VI 19,379 82,013
Elite VII 21,532 91.125
Elite VIII 23,686 100,237
Elite IX 25,839 109,350
Elite X 30,405 140,400

Trivia

  • At release, it is possible to heal from low health and still retain the high damage boost. This was later patched.
  • He has the lowest damage stats out of all gold cards, with base damage only slightly higher than that of the silver card with highest damage (Black Adam/Prime at 500).
  • Both him and Solomon Grundy/Red Son are the only versions of Solomon Grundy to be seen wearing a "hat" (although both are different types of hat).
  • Despite with "Boss" in his name, he is not a Boss card. He has "real" Boss versions in his Challenge, however.
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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