Injustice Mobile Wiki
Injustice Mobile Wiki
Advertisement
Injustice Mobile Wiki
Not to be confused with Scorpion/Mortal Kombat X.
ScorpionMortalKombat
Rarity Base Stats Price Unlock
Gold 950/850 182,000 Challenge Mode, Challenge Booster Pack, Bleed Out Pack, Survivor Pack, Special Challenge Booster Packs
Passive Fire and Blood: Scorpion's heavy (swiping) combo causes his opponent to suffer BLEEDING damage over 2 seconds and his Specials inflict FIRE damage over 6 seconds.

Mortal Kombat Scorpion is a rarely utilized character. His stats are quite poor, and his passive is quite negligible as the second half is shared by other iterations of Scorpion, while the first half deals fairly unnoticable damage.

He can be unlocked through a challenge and promoted directly after he is unlocked. Otherwise, he can be randomly obtained from Challenge Booster Pack (or variants), Most Wanted Pack, or as a guaranteed character from the Bleed Out Pack and the Survivor Pack, but getting him from a pack will not unlock him for direct promotions.

Strategy

Basic Attacks

Basic Combo Damage Pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% - 2% 14%


Passive

His passive when first introduced (and after being buffed) was unique, seeing as the enemy team couldn't defend against his damage over time. However, as the multiplayer update rolled out, his passive now is almost useless, as any Damage over Time method now is unblockable - meaning that only Scorpion's basic attacks have any unique effect.

IMG 1552-1-

Scorpion deals BLEED damage with his heavy basic attack (swiping).

His special 1 deals an additional burn damage of 3~6% (scales according to your mini-game performance) of his damage stat over 6 seconds, compared to special 1's normal maximum of 40%. His special 2 does roughly 6.9~13.8% over 6 seconds, compared to special 2's 120%. His heavy combo does 2 additional bleed hits for about 2.4% damage (1.2% each).

IMG 1553-1-

Scorpion deals BURN damage to the opponent with his passive.

This original version of Scorpion is very rarely used. While his damage isn't horrible, his health is quite low, and his passive is simply lackluster. He mostly only serves as confusion for his far more powerful version Scorpion/Mortal Kombat X, which is often caused by the Bleed Out Pack and Most Wanted Pack, both of which only contains this version of Scorpion (the former being fixed while the latter is random) but not the more recent version.

If you do have/want to use him however, his bleed on heavy combo, like all bleeds, confer a 20% damage bonus. While a bit too short to utilize with special attacks, it will slightly increase the damage of the first hit of your next heavy combo if you attack you opponent as soon as they move up to you again. It is also a very handy source of damage amplification for his Super Move; simply use a heavy combo and use his super immediately once it finishes, and the super will deal 20% increased damage.

Unusually, his opponent start burning - and taking the additional fire damage - during his special 2, instead of at the end.

With augment (especially the crit ones), his DOT damage is quite impressive. However, there are many DOT users who can out-perform him, such as the more powerful Scorpion/Mortal Kombat X or Catwoman/Arkham Knight, making them better candidates for the scarce augments.

Gear

Quake Engine is perhaps the best gear for Scorpion since he depends heavily on DOT, and The Ibistick can be combined for additional DOT on special attacks.

Interactions

IMG 1559-1-

Scorpion using his Supermove!

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Scorpion. Having a card that "counters" Scorpion does not mean it is always a good choice.

Good With

Good Against

  • Hal Jordan/Red Lantern: With his easily accessible bleed, Scorpion can cause Red Lantern to deal more damage to himself when using a special attack.
  • Scorpion/Klassic: Although Klassic Scorpion is immune to fire, Mortal Kombat Scorpion can use his heavy basics with bleed DOT.

Countered By

  • Batman/Arkham Knight: Batman can choose to be immune to DOT, rendering Scorpion's passive completely useless.
  • Scorpion/Klassic: Because of Klassic Scorpion's immunity to fire, it renders all burning DOT completely useless.
  • Aquaman/Injustice 2: If Aquaman has DOT on him and some power as well, a special move from Aquaman will rinse the burning or bleeding DOT and double it back at Scorpion.
  • The Flash/Blackest Night: DOT will heal and give power to Flash and his Blackest Night teammates, which negates his passive.

Abilities

Here are Scorpion's abilities.

Ability Classification Description Usage
Flip Kick First Special Scorpion finishes a vicious melee combo with a flaming flip kick. Rapid Swipe
Hell Fire Second Special Flames erupt from the ground as Scorpion kicks the life out of his opponent. Rapid tap
The Netherrealm Super Move Scorpion transports his victim to the Netherrealm for a brutal beating. UNBLOCKABLE. Tap

Scorpion's SP2, "Hell Fire", can be chained from his 4-hit heavy basic combo.

Support Cards and Gear

Here are Scorpion's support cards and gear.

Card Classification Description Cost
Hanzo Hasashi Health 10% HEALTH BOOST. 3,000
Shirai Ryu Clan Damage 10% DAMAGE BOOST. 4,000
Netherrealm Energy 10% ENERGY REGENERATION. 5,000
Kama (Netherrealm Kama) Gear

50% - 70% DAMAGE BOOST to basic attacks

[Scorpion] 20% - 30% LIFEDRAIN chance on special 2

[Evolved] 35% - 45% CRIT chance on basic attacks

25,000 - 1,000,000 (upgrading)


Stats

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 7,438 12,393
Elite I 11,158 18,589
Elite II 14,877 24,786
Elite III 22,305 37,179
Elite IV 26,035 44,615
Elite V 29,754 49,572
Elite VI 33,473 55,769
Elite VII 37,192 61,965
Elite VIII 40,912 68,161
Elite IX 44,631 74,358
Elite X 52,518 95,472

Trivia

  • He used to have 750 Damage and 850 Health on release, before being updated in the next patch due to complaints.
  • This card also appears in Mortal Kombat mobile but under the name "Injustice Scorpion".
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
Advertisement