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Scorpion Classic
Rarity Base Stats Price Unlock
Gold 1,400/1,200 491,000 Challenge Mode, Scorpion Klassic Bundle, Nth Metal Pro Pack
Fire of Hell: Scorpion summons Fire of Hell around him for 10 seconds after Tag-In. It reflects half the SP damage back at the opponent and inflicts FIRE damage over 6 seconds. Scorpion is immune to FIRE.

Strategy[]

Basic attacks[]

Basic Combo Damage Pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3% - 3%) 12%
Heavy 4% - 4% - 4%* 12%

*: Klassic Scorpion's heavy basic attacks have a unique mechanic: after kicking his opponent twice, by continuing to swipe, there is a 50% chance to repeat those two kicks again and continuing the combo, and a 50% chance to only have one final kick that knocks his opponent away and finishing the combo. This can happen multiple times, meaning that his heavy combos can have 3, 5, 7, 9, 11, etc. hits, with a halved probability for every step further.

Passive[]

Klassic Scorpion Fire Shield

Scorpion's flame shield while active.

The first part of Scorpion's passive allows him to be utilized well with tag-in centered teams such as Bane/Luchador and Nightwing/New 52. However, due to its relatively long duration, Hawkgirl/Prime is not required for him to tag out immediately after it ends. The barrier is very similar to Aquaman/Flashpoint's but the difference is that Scorpion's own barrier deals a burn DOT effect (much like the Diablo Companion Card) on top of reflecting damage. Aquaman's last for 1 special, while Scorpion's last for a fixed 10-second duration.

The fire shield reduces the special damage taken by 50% and reflects back the same damage.

The burn DOT deals 3% of his damage stat each second, with a total of 15% over 5 seconds (Quake Engine can re-trigger it). This is affected by general damage boosts (e.g. Batman/Prime's passive), and Catwoman/Batman Returns's DOT damage boost, but is unaffected by Harley Quinn's SP2 damage boost. This DOT can be applied on Scorpion's opponent even if he was invulnerable during the enemy special.

The second part of his passive allows him to negate the DOT of powerful gear cards such as The Ibistick and LexCorp Helmet V2 which deal fire DOT. League of Assassins Adept Blade's DOT, however, is notably not a burn and will still damage him. Interestingly, this makes him useful against other Scorpion cards which could also deal fire DOT.

It is worth noting that he is not merely immune to fire DOT's damage; fire DOT cannot be applied to him at all. This is distinct from not taking damage as he is also unaffected by those DOT's power dampening.

Interactions[]

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Scorpion. Having a card that "counters" Scorpion does not mean it is always a good choice.

Good With[]

  • Hawkgirl/Prime: Aside from the faster tagging, her snare can keep the opponent from rinsing off the fire DOT from the flame shield and his SP2.
  • Lobo/Bounty Hunter: Similar to Hawkgirl/Prime, but gives the opponent more fire damage and also making them more susceptible to Klassic Scorpion's attacks because they can't tag out until Lobo's fire wears off.

Good Against[]

Countered By[]

  • Raven/Prime: Damage reflection (or the burn DOT) will trigger Raven's health swap.
  • Batman/Arkham Knight: His immunity to DOT means that while use of a special will be reflected back at him, the DOT that accompanies it will not.
  • The Flash/Blackest Night: Scorpion's burn DOT will heal Flash or his Blackest Night teammate and give them power.
  • Scorpion/Mortal Kombat X: Even with Klassic Scorpion nullifying the Burn DOT from MKX Scorpion’s combo-ender and SP1 (and the possibility for them to Crit), MKX Scorpion can still affect Klassic Scorpion with his Bleed DOT on SP2 (and its possibility to Crit), which deals far more damage than SP1's burn DOT.
  • Scorpion/Klassic: Scorpion's burn immunity makes him immune to his own burn DOT from his shield.
  • Characters with powerful basic attacks, such as Batman/Flashpoint.
  • Deathstroke/Flashpoint: On the other hand, even though Scorpion can negate the burn DOT from Deathstroke's SP2 and can reflect his Special Attacks and his Flashpoint teammate assists, Deathstroke can defeat Scorpion with his long and powerful combo ender.

Abilities[]

Here are Scorpion's abilities.

Ability Classification Description Usage
Flip Kick First Special Scorpion finishes a vicious melee combo with a flaming flip kick. Rapid Swipe
Get over here! Second Special Scorpion uses his deadly weapons to pull an enemy closer and smash them with a devastating uppercut. Rapid Tap
The Netherrealm Super Move Scorpion transports his victim to the Netherrealm for a brutal beating. UNBLOCKABLE. Tap

Unlike his previous incarnations, his SP1 does not inflict burn. Oddly, his SP2 causes a "burning" that only causes 10 damage once (unaffected by boosts) in the middle of the special.

Get over here! has different animations at different circumstances:

  • If used on an unblocking opponent and the opponent isn’t knocked out on the 1st hit, the whole SP2 will be performed.
  • If used on a blocking opponent but is not knocked out on the 1st hit, he will throw his chain dart but not drag the opponent towards him.
  • If it manages to knock out the opponent on the 1st hit, he will throw his chain dart at the next opponent. If they block, he will not pull them towards him. If they don't block, the SP2 will carry out as per normal.
  • If he uses his heavy combo, manages to knock back the opponent and activates his SP2, the whole SP2’s animation will play, regardless if the opponent is blocking or not, was knocked out on the 1st hit or not, or if the next opponent who tags in is blocking or not (for the instance that the opponent is knocked out on the 1st hit of Scorpion’s SP2 in this 4th situation).

Support Cards and Gear[]

Here are Scorpion's support cards and gear.

Card Classification Description Cost
Hanzo Hasashi Health 10% HEALTH BOOST. 3,000
Shirai Ryu Clan Damage 10% DAMAGE BOOST. 4,000
Netherrealm Energy 10% ENERGY REGENERATION. 5,000
Kama (Netherrealm Kama) Gear

50% - 70% DAMAGE BOOST to basic attacks

[Scorpion] 20% - 30% LIFEDRAIN chance on special 2

[Evolved] 35% - 45% CRIT chance on basic attacks

25,000 - 1,000,000 (upgrading)


Stats[]

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 10,962 17,496
Elite I 16,443 26,244
Elite II 21,924 34,992
Elite III 32,886 52,488
Elite IV 38,367 62,986
Elite V 43,848 69,984
Elite VI 49,329 78,732
Elite VII 54,810 87,480
Elite VIII 60,291 96,228
Elite IX 65,772 104,976
Elite X 77,395 134,784

Trivia[]

  • His artifacts are: Mask, Spear, Chestplate, Chain, and Boots.
  • Upon use of his SP2 (the only special out of all Scorpion characters to use his chain darts), Scorpion will yell out his iconic "Get over here!" or "Come here!" catchphrases.
  • Like all Scorpion characters, he also yells "Get over here!" during his Super Move.
  • His appearance is based on how he looked in the first "Mortal Kombat" game.
    • This appearance is also available as a skin in the game "Mortal Kombat (2011)".
  • He shares the same base stats with Raven/Teen Titans, but he's 65,000 credits more expensive.
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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