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Rebirth Wally West
Rarity Base Stats Price Obtained From
Gold 1,350/1,300 N/A Achieving Top 5% In Online Battle Seasons, Wally West Gold Pack, Nth Metal Ultimate Pack, Character Bundle Rebirth Team
Passive Speed Force Merge: Chance to dodge any Special Attack and then counter attack for large damage. If teamed up with Rebirth Characters OR Flash Characters the chance goes up. Rebirth Characters also receive a Power Generation boost.

Wally West/Rebirth is a character that was introduced in the 2.13 update and can only be obtained either by ranking in certain Online Battle seasons or through his "own" pack, the Wally West Gold Pack, however, getting the first copy of him through the pack will not unlock him for direct Promotions.

Strategy

Basic Attacks

Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%


Passive

The Flash/Wally West Rebirth is a very effective character when used correctly, with high and balanced base stats and a useful passive. The special-dodging portion of his passive is similar to Batman/Dawn of Justice's. When activated, he can merge with the Speed Force and negate all damage that would have occurred from the enemy's special. This includes any Status effects associated with the special as well, including Area Effect or DOT. If already afflicted by a status effect beforehand, dodging a special will NOT rinse it off.

The counter-attack deals damage equal to 30% of his damage stat, which is slightly higher than Batman/Dawn of Justice (who deals around 24%), but does not Stun. This can be reduced to 75% of the original damage by Blocking, like a basic attack. Wally's opponent is also Snared when it triggers until he returns to deal the hit, and Batman's passive has also been changed to match. This makes it impossible to tag out just as the counter-attack occurs, negating its damage (as was previously possible with Batman). After several testing, it seems that Wally West can't dodge specials if he is stunned or frozen. He may dodge even if he is already protected by Invulnerability.

It is suggested to combine him with other Rebirth or The Flash characters to boost his passive. It is estimated that his original dodge chance is 30% while with 2 Rebirth/The Flash characters, it is 50%, the latter of which is around the chance for Batman's Evasion to trigger. Green Arrow/Rebirth seems not to count toward this, as Wally West's additional passive icon doesn't show up with Green Arrow on his team.

Back when he was released, it appeared that the power-generation part of his passive did not work. No passive icon appeared for Rebirth characters, and their power did not seem to generate faster. This bug was shared with Raven/Rebirth, as her Rebirth-related team passive also did not activate. However, as of the 2.15 update, The Flash's passive is now fixed and Rebirth characters will receive increased power generation from him.

There is a glitch in which his passive allows him to "dodge" Batgirl/Arkham Knight's stun (performed to save an Arkham teammate from a KO), but Wally would never return from the Speed Force, causing the match to be stuck and impossible to complete, similar to the situation with Batman/Dawn of Justice vs Aquaman/Prime.

Gear

Mother Box and Riddler's Staff can be combined to give Wally West extra evasion, making him an annoying opponent to fight against in Online Battle, especially when teamed with The Flash or Rebirth teammates.

He benefits well from his signature gear, Hyperspeed Plated Suit because as any other The Flash character, Wally can perform 2 hits with just one swipe in his heavy combo against blocking enemies, effectively increasing unblockable chance.

Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against The Flash. Having a card that "counters" The Flash does not mean it is always a good choice.

Good With

  • As mentioned above, Rebirth or The Flash characters, specifically:
    • Raven/Rebirth: When combined with both her own and Wally's passive, she will have very high power generation (although neither of their power-generation boosts work as of now).
    • The Flash/Reverse Flash: Both him and Wally together combined together can create a very annoying team based around dodging specials.
    • The Flash/Metahuman and The Flash/Earth 2: Both are powerful characters that will contribute towards Wally's passive.
  • Superman/Injustice 2, and Batman/Dawn of Justice: They can create a very annoying team based around dodging specials, though not as preferable since they do not have any effect on Wally's passive.
  • Riddler's Cane, and Mother Box: These Gears also have dodge chance, making it more likely for the special to be dodged. They don't stack with his passive, however.

Good Against

  • Characters with powerful specials.
  • LexCorp Set: Wally West is a rather unusual counter to the 2/3 effect of the set, which reverses power drain. This is because his SP2 lets the user choose whether to power drain or not. By not swiping the last arrow in the mini-game, Wally will perform a special hit which will not power drain, but will still do the same amount of damage as the hit that does power drain. This means that he can do his full SP2 damage to the opponent without having to worry about an immediate counterattack. Even if the opponent were to retaliate with a special, he would likely dodge it!
  • Green Lantern/Hal Jordan Red Lantern: Wally can dodge the specials that take Hal Jordan’s health and also be countered by Wally’s following attack

Countered By

Abilities

Here are Flash's abilities.

Ability Classification Description Usage
Lightning Kick First Special Wally West deals out a series of ultra-quick kicks, temporarily increasing his attack speed (by 15%). Rapid Swipe
Fast Action Second Special Wally West shows off in a flash-y beatdown. Quick Tap,
Swipe (x3)
Speed Zone Super Move Wally West delivers super-speed punches onto his opponent. UNBLOCKABLE. Tap

If you equip him with The Ibistick, the LexCorp Helmet V2, or the League of Assassins Adept Blade, and use his SP1 and don't swipe at all, only the first kick will be performed and the DOT from these gears will not be applied.

The last hit of Fast Action inflicts power drain similar to a normal power drain special 2 despite not being stated, and in return the damage of the whole special is halved (80% maximum power drained, but can be reduced to 40% if Blocked).

Fast Action can only knock out opponents at the end of a barrage. It also seems that the opponent tagging-in is unable to block if a barrage knocked out a previous opponent, leaving them open to the remainder of the special, similar to when Green Lantern/Jessica Cruz Rebirth knocks out an opponent with her Green Power Battery during her combo ender.

Support Cards and Gear

Here are The Flash's support cards and gear.

Card Classification Description Cost
Altered Perception Health 10% HEALTH BOOST. 3,000
Lightning Quick Damage 10% DAMAGE BOOST. 4,000
Speed Force Energy 10% ENERGY REGENERATION. 5,000
Hyperspeed Suit (Hyperspeed Plated Suit) Gear

8% - 18% POWER GENERATION increase

[The Flash] 15% - 25% UNBLOCKABLE chance on basic attacks

[EVOLVED] 20% - 30% CRIT chance on Special 1

25,000 - 1,000,000 (upgrading)


Stats

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 10,571 18,954
Elite I 15,856 28,431
Elite II 21,141 37,908
Elite III 31,712 56,862
Elite IV 36,997 68,234
Elite V 42,282 75,816
Elite VI 47,567 85,293
Elite VII 52,853 94,770
Elite VIII 58,138 104,247
Elite IX 63,423 113,724
Elite X 74,631 146,016

Trivia

  • He is the seventh character chronologically to have a different main name, following Zod/Man of Steel, Batman/Beyond Animated, The Flash/Reverse Flash, Green Lantern/Red Lantern Hal Jordan, The Joker Unhinged/Suicide Squad, and Green Lantern/Jessica Cruz Rebirth.
  • He is the third character chronologically to have their main name be completely different, following Red Lantern Hal Jordan and Jessica Cruz Rebirth.
  • His SP2 is a combination of The Flash/Regime's SP2, The Flash/Reverse Flash's partial SP2 and The Flash/New 52's SP2.
    • Which is very similar to Superman/Dawn of Justice's SP2 in that it's a combination of moves from the previous versions of Superman.
    • Unlike Superman/Dawn of Justice and Doomsday/Blackest Night however, every time Wally West performs his SP2, the combination of said moves changes order every time! Although it always begins with Power Kick and ends with an electric burst from his chest.
  • Wally West has the longest SP2 in the entire game, totaling at 21 hits, taking the previous title from Nightwing/Regime (who had 16 hits). It is also likely the longest SP2 in real time, lasting for about 15 seconds when used by the player (exact time depends slightly on how fast you swipe).
  • In his online season, the title says "Rebirth Wally West the Flash" instead of "Rebirth Wally West".
  • If Wally triggers The Flash/Elseworld's passive with his SP2, you can see the Speed Force breach close.
  • He's the only version of The Flash to be using the Speed Force for his specials (SP2 and Super Move).
  • Rebirth Wally West and Dawn of Justice Batman have evasion passives very similar to Relentless Jason Voorhees and Assassin Jade from Mortal Kombat X Mobile. For one, all 4 of these characters randomly evade special attacks (Jade also evades combo enders) and then counterattack. Batman and Jason stun the opponent after successful evasion, Rebirth Wally West knocks the opponent backwards after successful evasion, and Assassin Jade does an unblockable cripple to opponents after successful evasion.
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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