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The Power Gloves is a piece of Uncommon (2-Star) Gear evolved from the Common (1-Star) gear, Shock Gloves. The unevolved version can be obtained through Online Battles, Survivor Mode, Gear Booster Packs, Gear Lockers, Nth Metal Packs, Nth Metal Pro Packs, or Nth Metal Ultimate Packs.

Effects

  • 15-35% DAMAGE BOOST to basic attacks
  • [EVOLVED] 20-30% CRIT chance on basic attacks

Strategy

It is one of the more practical 2 star gear when relying on basic attacks, due to its solid basic damage boost and crit chance. However, try to move up to similar but more powerful options, like 4 star gear Promethium Longsword, Blade of The War God, Powered Eskrima Sticks, or Netherrealm Kama.

Fusing

Level Credits
+1 1,000 1 1
+2 2,000 1 1
+3 3,000 1 1
+4 4,000 1 1
+5 5,000 2 2
+6 6,000 2 2
+7 7,000 2 2
+8 8,000 2 2
+9 9,000 3 3
+10 10,000 3 3
Evolving and Subtotal
Credits
15,000 3 3 1 0
70,000 21 21 1 0
Level Credits
+1 5,000 1 1
+2 10,000 1 1
+3 15,000 2 2
+4 20,000 2 2
+5 25,000 3 3
+6 30,000 4 4
+7 35,000 5 5
+8 40,000 7 7
+9 45,000 8 8
+10 50,000 10 10
Total
Credits
345,000 64 64 1 0

Shattering

Evolution Bonus

Shards

Unevolved 2 2 0 --> 0 0 0
Evolved 2 2 0 --> 4-6 4-6 0
Maxed 2 2 0 --> 5-9 5-9 0

Ignoring the power credit cost and assuming minimum output (6 red, 6 blue), evolving it breaks even after 4 gear pieces shattered.

Ignoring the power credit cost and assuming minimum output (7 red, 7 blue), maxing it breaks even after 7 gear pieces shattered (over the base evolved form).


Trivia

  • This gear is considered to be the most common gear reward for survivor.
  • This gear could be based on Electrocutioner's Power Gloves in Batman: Arkham Origins.


Gear (evolved)
1→2 star

Combat Training (Martial Arts) Forcefield Device (Shield Generator) Med Kit (Trauma Kit) Power Symbol (Infernal Symbol) Protection Amulet (Healing Amulet) Prototype Weaponry (Alien Weaponry) Shock Gloves (Power Gloves) Sorcerer's Mask (Demonic Mask)

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