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Bounty Hunter Lobo
Rarity Base Stats Price Unlock
Gold 1,250/950 262,000 Challenge Mode, Challenge Booster Pack, Aquaman Celebration Pack, Shazam Celebration Pack, Joker Celebration Pack, Survivor Pack, Holiday Booster Pack, Special Challenge Booster Packs, Phantom Zone reward (Elite)
Passive Hooked: When Lobo performs SP2, the enemy cannot Tag-Out until the fire DOT runs its course. Every successful SP2 makes the next SP2 damage & DOT length go up by 20%.

Bounty Hunter Lobo used to be the character with the highest base damage, before being surpassed by Wonder Woman/New 52 at 1300. Previously, he was quite unpopular due to his impractical passive, which theoretically allows him to stack up to large amounts of damage, but took too much power and time to do so. However, he can now be a very deadly character when paired with the Quake Engine, and The Ibistick, both gears which enhances the effectiveness of DoTs.

He can be unlocked through Challenge Mode. Otherwise, he can be obtained as a guaranteed character from the Survivor Pack. However, obtaining him from a pack will not unlock him for direct promotions.

Strategy[]

Basic Attacks[]

Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%


Passive[]

Bounty Hunter Lobo is bad to the bone, literally. By using his second special, he increases the damage it will deal increasingly, dealing a high amount of damage in the long run.

Hooked will cause Lobo's opponent to burn for 1% of Lobo's damage stat for five seconds (5% total) upon using special 2. Special 2's stated damage is not penalized, but it actually does 16.666% damage less than stated, or in other words, it will do the stated damage at 1 passive stack (i.e. on his second special used). 1 extra second of burning is added for each special used.

IMG 1514-1-

Lobo's passive deals DOT on Sinestro, snaring him in the process.

Unusually, this stacking effect is not removed upon knocking out an opponent, or when Lobo or his opponent tags out. It's a permanent buff that stacks up to 10 times (1% per second for 15 seconds, snaring them the whole time, and 180% bonus damage on his entire special 2). Block has no effect against it.

Regular damage boosts (e.g. Animated Harley Quinn's passive or he SP2 team damage boost) do not affect the DOT, nor does the % archived on the special. Batman Returns Catwoman's passive will double the fire damage. Bronze and silver Catwoman's basic attacks will do 25%/50% bonus damage. Bleed will increase the DOT by 20% per bleed stack, apparently stacking multiplicatively with BR Catwoman. Poison's -20% damage has no effect on the burn.

Knocking out an opponent with the last hit will apply the burn to the next opponent, much like The Ibistick.

Invulnerability will prevent the burn and the snare from being applied, but it will still count towards Lobo's damage boost.

Gear[]

An unorthodox, yet possibly effective way to use him is to equip him with The Master's Death Cart and The Ibistick. As explained on the Death Cart's page, if he uses a special right after he tags in, the Death Cart can apply the Ibistick's burn (except for his first tag in). This can shred a large amount of the enemy's max health. When used with his SP2, the snare prevents his target from tagging out, forcing them to take all of the burn damage.

Quake Engine is another great gear for him. It boosts Lobo's fire DOT damage and also can retrigger it once, preventing the enemy from tagging out for twice the time (this includes Lobo's passive increase from repeated SP2 use, so Lobo can burn and snare up to 30 seconds) - and even deadlier when it is paired with The Ibistick.

Interactions[]

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Lobo. Having a card that "counters" Lobo does not mean it is always a good choice.

Good With[]

Good Against[]

  • Tag effect characters who gain bonuses on tag, which Lobo's snare prevents.
  • Green Lantern/Red Son: He cannot reduce DOT damage. Lobo's SP2 also grows stronger each time he uses it, surpassing the damage reduction eventually.

Countered By[]

Abilities[]

Here are Lobo's abilities.

Ability Classification Description Usage
Hook Charge First Special Lobo uses his hook chain to propel himself forward and deliver a beat-down. Rapid Swipe (x2)
Mister Machete Second Special Ever the sportsman, Lobo practices his Clay Pigeon shooting on his opponent. BURNING: DAMAGE-OVER-TIME for 5 secs. Quick Tap,
Target
The Main Man Super Move A loaded shotgun, a space hog, and a bad attitude means it's a crappy day to be Lobo's target. UNBLOCKABLE. Tap

Heavy basic attacks can be chained to his SP1, "Hook Charge", just like his Prime counterpart, although this is tricky because the opponent isn't knocked down after his heavy combo, giving the opponent an easier time to block.

Support Cards and Gear[]

Here are Lobo's support cards and gear.

Card Classification Description Cost
Space Hog Health 10% HEALTH BOOST. 3,000
Hook and Chain Damage 10% DAMAGE BOOST. 4,000
Space Dolphins Energy 10% ENERGY REGENERATION. 5,000
Hook & Chain (Czarnian Hook & Chain) Gear

8% - 18% DAMAGE BOOST to Special 1

[Lobo] 100% AREA EFFECT: opponent's team takes 15% - 25% damage from Special 2

[EVOLVED] 20% - 30% CRIT chance on Special 1

25,000 - 1,000,000 (upgrading)


Stats[]

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 9,787 13,851
Elite I 14,681 20,777
Elite II 19,575 27,702
Elite III 29,363 41,553
Elite IV 34,256 49,864
Elite V 39,150 55,404
Elite VI 44,044 62,330
Elite VII 48,938 69,255
Elite VIII 53,831 76,181
Elite IX 58,725 83,106
Elite X 69,103 106,704

Trivia[]

  • Bounty Hunter Lobo is the last character to have a base health stat below 1000.
  • His artifacts are Motorcycle, Ring, Cigar, Iron Cross, and Boots.
  • The Lantern Ring that he has on his necklace is from the Red Lantern Corps.
  • In Dead Zone, not only does his passive not work, his special 2 will not apply the burning effect at all, despite being a part of the special itself.
  • Bounty Hunter Lobo started a trend of characters getting a "ultimate" version that does not have a special theme but instead represents something of a "classic"/"perfect" version: Wonder Woman/Justice League, Darkseid/Apokolips, Sinestro/Antimatter and Black Adam/Kahndaq are other examples (though not the only ones).
    • This could be said to extend even to the release of the Injustice 2 Mobile game, where most characters begin with an original version and an "ultimate" version, such as Telekinetic Gorilla Grodd and Sonic Black Canary.
  • Interestingly enough, on the 1st of August 2016, his challenge repeat was on for only 30 minutes before it was changed back to Darkseid/Apokolips as it was supposed to.
Preceded by Title Succeeded by
Ares Highest base Damage Wonder Woman/New 52
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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