Rarity | Base Stats | Price | Unlock |
---|---|---|---|
Gold | 700/1,250 | 211,000 | Challenge Mode, Challenge Booster Pack, Aquaman Celebration Pack, Shazam Celebration Pack, Joker Celebration Pack, Ice Breaker Pack, Special Challenge Booster Packs, Black Friday Pack 2, Survivor Pack (2nd Edition), Phantom Zone reward (Elite) |
Polar Vortex: Killer Frost surrounds her opponents in bitter cold, Reducing all Healing effects by 90%. Upon Special Attack activation, opponent's POWER Generation and SPEED are Reduced by 50%. |
Regime Killer Frost, despite her low stats, is a great support card. Her passive can suppress healing and power generation, greatly reducing threats from the enemy team.
She can be unlocked through Challenge Mode. Otherwise, she could be randomly obtained from Challenge Booster Packs or the Ice Breaker Pack, but neither will not unlock her for direct promotions.
Strategy
Killer Frost Regime is a great character, with an extremely beneficial passive to one's team. She reduces enemy healing to a tenth, and her specials slow down and weaken her opponents for 5 seconds. With Killer Frost, you're all about power so you can spam her specials and slow your opponents down. The only way to escape is to tag out. A good perk is also her high amount of health.
Her extreme healing reduction for the entire opposing team (regardless of whether she is tagged in or knocked out) forces them to walk on thin ice as any mistake would be almost impossible to recover from, while her high health means she can easily recover large amounts of health.
Her passive does not work against the Regeneration handicap or the regenerate effects of LexCorp Gauntlets V2 and the full Fourth World Set's effect, making them excellent counters to her. It also does not affect effects that sets a character's health at a certain level instead of just healing, such as Raven/Prime's health swap passive, or resurrections such as Hawkgirl/Blackest Night's passive.
Interactions
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Killer Frost. Having a card that "counters" Killer Frost does not mean it is always a good choice.
Good With
- Wonder Woman/600: Her passive gives Regime Killer Frost 30% more damage and power generation, this allows her to utilize her SP1 quicker while dealing more damage in the process.
- Batgirl/Cassandra Cain: Cassandra can easily inflict heavy damage on targets with high health, and Regime Killer Frost severely punishes characters at lower health as it is almost impossible to heal back, making them a very unforgiving combination.
- Killer Frost/Prime: The pair of suffocating team-wide debuffs are simply an immense pain to fight against. Prime Killer Frost's SP2 in particular is a large amount of unblockable damage that is just not recoverable against Regime Killer Frost. Indeed, Regime Killer Frost, 600 Wonder Woman and either one of Prime Killer Frost or Cassandra Cain Batgirl are some of the most frustrating opponents there could be.
- Batgirl/Prime: Her passive grants Regime Killer Frost one bar of power at the start of a match, enabling her to use her SP1 and apply early deep freeze to the opponent.
Good Against
- Characters that can heal, such as Harley Quinn, Doomsday/Prime, Wonder Woman/Dawn of Justice, etc.: Regime Killer Frost severely hinders any card that heals for a significant amount.
Countered By
- Raven/Prime, Batman/Arkham Origins, Batman/Arkham Knight: Their passives are unaffected by Regime Killer Frost's passive.
- Superman/Injustice 2, Batman/Dawn of Justice, The Flash/Reverse Flash, The Flash/Wally West Rebirth, Riddler's Staff, and Mother Box: They have a chance to “avoid” Killer Frost’s Specials - and therefore negate the Deep Freeze status effect. Reverse Flash's healing passive is unaffected by her healing dampening.
- Superman/Prison & Cyborg/Teen Titans: Their Regenerate is unaffected by her healing suppression.
- The Flash/Blackest Night: His full heal on Resurrect is unaffected by her passive.
- Characters that can Resurrect: They can heal without being suppressed by her passive.
- Shazam/New 52: As he triggers his passive as low health, and the KO immunity can ensure his survival even at 1 health left, Shazam doesn't need much healing and is still very durable.
Abilities
Here are Killer Frost's abilities.
Ability | Classification | Description | Usage |
---|---|---|---|
Cold as Ice | First Special | Killer Frost serves up an icy treat on the rocks. Applies DEEP FREEZE. | Quick tap |
Thin Ice | Second Special | Killer Frost slices up her opponent. Applies DEEP FREEZE. | Rapid Swipe |
Endless Whiteout | Super Move | Killer Frost traps her opponent before attacking with various deadly ice constructs. UNBLOCKABLE. | Tap |
Heavy basic attacks can be chained to her SP2, "Thin Ice", just like her Prime counterpart, although this is tricky because the opponent isn't knocked down after her heavy combo, giving the opponent an easier time to block.
Support Cards and Gear
Here are Killer Frost's support cards and gear.
Card | Classification | Description | Cost |
---|---|---|---|
Thermafrost Accident | Health | 10% HEALTH BOOST. | 3,000 |
Ice Pack | Damage | 10% DAMAGE BOOST. | 4,000 |
Neron's Bargain | Energy | 10% ENERGY REGENERATION. | 5,000 |
Icebound Necklace (Thermafrost Necklace) | Gear |
8% - 18% POWER GENERATION increase [Killer Frost] 20% - 30% LIFEDRAIN chance on Special 2 [EVOLVED] DISABLE enemy Specials: 15% - 25% chance on Special 1 |
25,000 - 1,000,000 (upgrading) |
Stats
These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.
Tier | Damage | Health |
---|---|---|
Normal | 5,481 | 18,225 |
Elite I | 8,222 | 27,337 |
Elite II | 10,962 | 36,450 |
Elite III | 16,443 | 54,675 |
Elite IV | 19,184 | 65,610 |
Elite V | 21,924 | 72,900 |
Elite VI | 24,664 | 82,013 |
Elite VII | 27,405 | 91.125 |
Elite VIII | 30,146 | 100,237 |
Elite IX | 32,886 | 109,350 |
Elite X | 38,698 | 140,400 |
Trivia
- Regime Killer Frost has suffered from multiple bugs. At release, game crashes occurred while attempting to load her card. She can be used in silver and bronze only challenge battles despite being gold. Her specials completely stopped power generation instead of slowing by 50%. All of them have since been fixed.
- Heal Suppression in Survivor Mode stacks additively with her passive and your healing against her team can be reduced to 0% even before the Heal Suppression is increased to 100%.