Uncommon gear is the second lowest ranked gear in Injustice: Gods Among Us Mobile. Here are the basics to what Uncommon gear is.
- All Uncommon Gear starts off as Common Gear () and then becomes Uncommon Gear () after being EVOLVED through upgrading gear enough times (21 total).
- The maximum score of a single Uncommon Gear is 33. A maximum of three uncommon gears can be equipped to a character, making the maximum gear score 99.
- Each Common (Uncommon) gear has two abilities. An initial ability and an ability that unlocks after the gear is EVOLVED.
- All gear SHATTERS into shards that are used to make it.
- Uncommon Gear doesn't use Purple shards.
- It costs 345,000Power Credits to FULLY maximize an UNCOMMON GEAR. This makes the total 2,760,000 to maximize them all.
Gear | Ability | Evolved Ability | ||||
---|---|---|---|---|---|---|
Prototype Weaponry (Alien Weaponry) | 3-13% DAMAGE BOOST to SPECIAL 1 | 15-25% CRIT CHANCE on SPECIAL 1 | 64 | 1 | 64 | 0 |
Sorcerer's Mask (Demonic Mask) | 2% - 12% DAMAGE BOOST to SPECIAL 2 | 5% - 15% STUN CHANCE on SPECIAL 2 | 138 | 1 | 1 | 0 |
Protection Amulet (Healing Amulet) | 5-15% HEALTH INCREASE | 100% HEAL SELF 3-8% on special 1 | 1 | 1 | 138 | 0 |
Power Symbol (Infernal Symbol) | 3% - 13% POWER GENERATION INCREASE | 5% - 15% STUN CHANCE on SPECIAL 1 | 1 | 138 | 1 | 0 |
Combat Training (Martial Arts) | BLOCKING STOPS 5-15% MORE DAMAGE | 15-35% DAMAGE BOOST to BASIC ATTACKS | 64 | 64 | 1 | 0 |
Shock Gloves (Power Gloves) | 15-35% DAMAGE BOOST TO BASIC ATTACKS | 20-30% CRIT CHANCE on BASIC ATTACKS | 64 | 64 | 1 | 0 |
Forcefield Device (Shield Generator) | BLOCKING STOPS 5% - 15% MORE DAMAGE | 5% - 15% HEALTH INCREASE | 1 | 64 | 64 | 0 |
Med Kit (Trauma Kit) | 5-15% HEALTH INCREASE | HEAL SELF 5-15% ON SPECIAL 2 | 1 | 64 | 64 | 0 |
Total | 334 | 397 | 334 | 0 |