The Dual .357 Revolvers is Harley Quinn's signature Gear, it is a piece of Epic (4-Star) gear, evolved from the Rare (3-Star) gear, .357 Revolver. The unevolved version can be obtained through Challenge Mode, Online Battles, Survivor Mode, Gear Booster Packs, Gear Lockers, Nth Metal Packs, Nth Metal Pro Packs, or Nth Metal Ultimate Packs.
Effects[]
- 8% - 18% DAMAGE BOOST to Special 1
- [Harley Quinn]: 100% HEAL TEAM 15% - 25% on Special 2
- [EVOLVED] 15% - 25% STUN chance on Special 1
Strategy[]
Perhaps no other piece of gear is as critical to a character - it is practically mandatory on Harley Quinn. With this gear equipped, Bag-o-Tricks will heal the entire team on usage, regardless of which buff is chosen. This can stack with her SP2's team heal if the rose is picked. Harley Quinn/Arkham Knight and Harley Quinn/Suicide Squad can also greatly benefit from the SP1's stun and damage boost because of their strong SP1, especially the latter when teamed with Deadshot/Suicide Squad.
The Heal Team effect does not stack with Heal Self effects like Kryptonian Battle Suit - her team will be healed as normal, and Harley only benefits from the heal from one piece of gear.
Fusing[]
Level | Credits | ![]() |
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---|---|---|---|
+1 | 1,000 | 5 | 3 |
+2 | 2,000 | 7 | 4 |
+3 | 3,000 | 10 | 6 |
+4 | 4,000 | 12 | 7 |
+5 | 5,000 | 15 | 9 |
+6 | 6,000 | 17 | 10 |
+7 | 7,000 | 20 | 12 |
+8 | 8,000 | 22 | 13 |
+9 | 9,000 | 25 | 15 |
+10 | 10,000 | 30 | 18 |
Credits | ![]() |
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---|---|---|---|---|
30,000 | 20 | 10 | 5 | 3 |
85,000 | 183 | 107 | 5 | 3 |
Level | Credits | ![]() |
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---|---|---|---|
+1 | 5,000 | 5 | 3 |
+2 | 10,000 | 7 | 4 |
+3 | 15,000 | 10 | 6 |
+4 | 20,000 | 15 | 9 |
+5 | 25,000 | 25 | 15 |
+6 | 30,000 | 35 | 21 |
+7 | 35,000 | 45 | 27 |
+8 | 40,000 | 60 | 36 |
+9 | 45,000 | 75 | 45 |
+10 | 50,000 | 90 | 54 |
Credits | ![]() |
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---|---|---|---|---|
360,000 | 550 | 327 | 5 | 3 |
Shattering[]
Evolution | ![]() |
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Bonus
Shards |
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---|---|---|---|---|---|---|---|
Unevolved | 20 | 12 | 1 | --> | ? | ? | ? |
Evolved | 25 | 15 | 1 | --> | 7-16 | 4-9 | 0-4 |
Maxed | 25 | 15 | 1 | --> | 46-88 | 27-53 | 0 |
Ignoring the power credit cost and assuming minimum output (32 red, 19 blue), evolving it breaks even after 6 gear pieces shattered.
Ignoring the power credit cost and assuming minimum output (71 red, 42 blue), maxing it breaks even after 6 gear pieces shattered (over the base evolved form).
Trivia[]
- Previously, its Heal Team effect only heals Harley's teammates, but not herself. At one point, the heal was also scaled to Harley's max health, not individually as it currently is.