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Teen Titans Cyborg
Rarity Base Stats Price Unlock
Gold 700/1,000 165,000 Available in Store, Gold Booster Pack, Most Wanted Pack, Survivor Pack (3rd Edition)
Passive Reconstruction: Cyborg quickly regenerates health while tagged out.


Strategy[]

Basic Attacks[]

Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%

Passive[]

Cyborg Teen Titans is an enduring character to have on the team, especially with his gear. His passive can allow you to let Cyborg go out and deal a few hits and take hits, then switch him out for someone else. On the chance you're unlucky, Cyborg comes back with nearly full health, ready to demolish.

His passive heals him for 1% of his maximum health every second, unaffected by Killer Frost/Regime's healing reduction.

Teen Titans Cyborg has the lowest damage out of all gold cards, tied with Superman/Prison, that don't have damage boosts (Bane/Prime, Solomon Grundy/Boss, Harley Quinn/Animated, Batman/Prime, Doomsday/Containment all have 700 or lower damage, but they all have passives that increase their damage in some way).

Gear[]

The best gear to go with Cyborg/Teen Titans is the Fourth World Set. His passive not only generates health on tag-out, but the powerful Fourth World Gear can help him heal faster and give him some damage boost on his Special 2.

The League Of Assasins set is another thing that can boost Cyborg's damage to basic attacks and Special 1, which will make him a decent card.

Interactions[]

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Cyborg. Having a card that "counters" Cyborg does not mean it is always a good choice.

Good With[]

  • Raven/Prime: While Cyborg is tagged out and he is recovering, Raven can fight for you, and if the opponents are gullible enough they will trigger her ability.
  • Doomsday/Containment: Also while Cyborg is tagged out and is recovering, Containment Doomsday can step right in and soak up a lot of damage.
  • Hawkgirl/Prime: Her passive will allow Cyborg to tag in and out more often to increase his healing factor.

Good Against[]

Countered By[]

  • Catwoman/Arkham Knight: Her DOT cannot be rinsed by tagging out which could be a problem to his healing when he is tagged out.
  • Characters that deal Area Damage, such as The Arkham Knight/Arkham Knight: They can damage Cyborg while he is tagged out, making the seconds devoted to his healing be interrupted.
  • Batman/Flashpoint: When Batman performs a special and activates his passive, he will disable Cyborg's healing.

Abilities[]

Here are Cyborg's abilities.

Ability Classification Description Usage
Sonic Disruptor First Special Cyborg launches a powerful sonic blast at his opponent. CHANCE TO STUN. Rapid Tap
Touchdown Second Special A deadly celebration. Rapid Swipe (x2)
Target Lock Super Move Technology's vast destructive arsenal is unleashed by Cyborg. UNBLOCKABLE. Tap

Cyborg’s SP2, “Touchdown” can be chained from his heavy combo, although it is a bit tricky for the SP2 must be activated almost simultaneously afterwards when the opponent isn’t knocked back too far away - a little more distance and the SP2 cannot be chained at all.

Support Cards and Gear[]

Here are Cyborg's support cards and gear.

Card Classification Description Cost
Molybdenum Limbs Health 10% HEALTH BOOST. 3,000
Targeting System Damage 10% DAMAGE BOOST. 4,000
S.T.A.R. Labs Energy 10% ENERGY REGENERATION. 5,000
Cybernetic Implants (Cybernetic Exoskeleton) Gear

12% - 22% MAX HEALTH increase

[Cyborg] 15% - 25% POWERDRAIN chance on Special 1

[EVOLVED] HEAL SELF 15% - 25% on Special 2

25,000 - 1,000,000 (upgrading)


Stats[]

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 5,481 14,580
Elite I 8,222 21,870
Elite II 10,962 29,160
Elite III 16,443 43,740
Elite IV 19,184 52,488
Elite V 21,924 58,320
Elite VI 24,664 65,610
Elite VII 27,405 72,900
Elite VIII 30,146 80,190
Elite IX 32,886 87,480
Elite X 38,698 112,320
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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