![Catwoman - Regime (HD)](https://static.wikia.nocookie.net/injustice-mobile/images/e/e9/Catwoman_-_Regime_%28HD%29.png/revision/latest/scale-to-width-down/108?cb=20171205180344)
Rarity | Base Stats | Price | Unlock |
---|---|---|---|
Bronze | 220/180 | 8,000 | Available in Store, Bronze Booster Pack, Gotham Pack, Daily log-in bonus reward (day 20) |
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Strategy[]
Basic Attacks[]
Basic combo | Damage pattern (% of damage stat) | Total (including Combo Ender) |
---|---|---|
Light (Combo Ender) | 2% - 2% - 2% - (3%) | 9% |
Heavy | 4% - 4% - 4% | 12% |
Passive[]
Regime Catwoman is considerably one of the weaker Bronze cards, with roughly the lowest health in the game.
![IMG 1601-1-](https://static.wikia.nocookie.net/injustice-mobile/images/f/fe/IMG_1601-1-.png/revision/latest/scale-to-width-down/180?cb=20151016002619)
Catwoman deals more damage on her basic attacks if the opponent is bleeding!
While she is fast, her lack of health makes her more of a glass cannon. While her basic attacks deal more damage to any opponent suffering fromdamage over time (which stacks multiplicatively with the global damage bonus from her bleed on her special 1, Cat Claws), the boost isn't too significant, and as Cat Claws hit many times it tends to give your opponent too much power and they could tag out too easily for it to be practical.
Interactions[]
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Catwoman. Having a card that "counters" Catwoman does not mean it is always a good choice.
Good With[]
Good Against[]
Countered By[]
- Nightwing/Prime: His passive and power drain on SP1 can effectively counter her.
Abilities[]
Here are Catwoman's abilities.
Ability | Classification | Description | Usage |
---|---|---|---|
Cat Claws | First Special | Metal claws tear into Catwoman's opponent. BLEED: DAMAGE-OVER-TIME for 10 seconds. | Rapid Swipe |
Cat Dash | Second Special | Catwoman's feline grace allows her to strike with savage precision. | Rapid Swipe |
Nine Lives | Super Move | Catwoman merges strength and agility to launch an unstoppable barrage of pain. UNBLOCKABLE. | Tap |
Her heavy basic attacks can be chained into her SP2 “Cat Dash”.
Support Cards and Gear[]
Here are Catwoman's support cards and gear.
Card | Classification | Description | Cost |
---|---|---|---|
Scary Boyfriend | Health | 10% HEALTH BOOST. | 3,000 |
Bladed Claws | Damage | 10% DAMAGE BOOST. | 4,000 |
Steal from the Rich | Energy | 10% ENERGY REGENERATION. | 5,000 |
Steel Claws (Diamond Tipped Claws) | Gear |
8% - 18% DAMAGE BOOST to Special 2 [Catwoman] CRIT BOOST: 50% more damage on CRIT attacks [EVOLVED] 35% - 45% CRIT chance on basic attacks |
25,000 - 1,000,000 (upgrading) |
Stats[]
These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code. Level 50 and Elite 7 are the standard max levels.
Tier | Damage | Health |
---|---|---|
Normal | 1,566 | 2,916 |
Elite I | 1,879 | 3,499 |
Elite II | 2,192 | 4,082 |
Elite III | 2,506 | 4,666 |
Elite IV | 2,819 | 5,249 |
Elite V | 3,132 | 5,832 |
Elite VI | 3,445 | 6,415 |
Elite VII | 3,758 | 6,998 |
Elite VIII | 4,072 | 7,582 |
Elite IX | 4,385 | 8,165 |
Elite X | 5,103 | 10,368 |
Trivia[]
- She has the lowest combined base stats in the game, tied with Harley Quinn/Prime, and the lowest base Health, tied with The Flash/Prime and The Flash/New 52.