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Green Arrow - Arrow (HD)
Rarity Base Stats Price Unlock
Gold 900/950 192,000 Available in Store, TV Pack, Phantom Zone reward (Veteran)
Passive Random Arrow: Arrow's Basic combo has a chance of releasing a random arrow with unique effects.

Green Arrow/Arrow might not look impressive, however, when utilized properly, he can stand up against stronger opponents. With his agile basic attacks, different effects on his combo ender and a formidable SP2, he can stand his ground and dispatch his foes.

Strategy[]

AGA bomb

One of Green Arrow's combo ender shoots a bomb arrow.

AGA poison

Another one of Green Arrow's combo ender shoots a POISON arrow.

Arrow Green Arrow Freeze Arrow

Definitely the most effective arrow from Green Arrow's combo ender, which shoots an arrow that freezes the opponent.

Arrow Green Arrow's SP1 is a power drain, and while his combo ender can't power drain unlike Martian Manhunter/Prime, it still has a handy freeze to prevent your opponent from blocking your specials. However, freeze, unlike stun, do not interact with the Cloak of Destiny, and Martian Manhunter's specific gear gives him a chance of unblockable on basic attacks which Green Arrow lacks.

His passive gives his combo ender a chance for a random effect. Each of the three arrows has an estimated 25% chance of occurring and there is a 25% chance there would not be a combo ender. The three effects are:

Bomb: The regular 3% damage stat, in which it's just like a regular combo-ender with no known additional effect.

Poison: Does 1.5% of his damage stat, and twice as damage over time (essentially doubling the last hit). However, even if you get this, the total damage from his light combo is still just 2% x 3 + 3% x 2 = 12% = 4% x 3 [heavy combo damage]. This is affected by basic damage boosts, but not basic crit.

Freeze: Freezes target, preventing them from taking any action for a few seconds. This can be negated by block.

Gear[]

Green Arrow is an agile combatant who can gain power quickly. Use SP1 heal gear to wear down your opponents with power drain or equip his personal Longbow and get high hits with his Canary's Kiss attack to deliver a team-wide beatdown.

Since Green Arrow's passive revolves around his combo ender, it's a good idea to equip him with the Massive Sharpened Teeth. The unblockable chance on basic attacks would assist in landing more light combos and it would add chance to STUN into the mix of random arrows (though not an arrow itself). Also, given that it's encouraged to use Green Arrow's light combo, he can still benefit from Overpowered 5-U-93-R.

With the introduction of Nekron's Scythe, Green Arrow could be a solid beneficiary from it, increasing his effectiveness on the battlefield. Green Arrow can take advantage of the damage boost against stunned or frozen opponents, especially if he utilizes his already impressive SP2. This could make it easier for him to KO his adversaries, earn him a resurrection, and keep him in the fight longer than players would like, potentially setting himself or a teammate up for another unblocked attack.

Interactions[]

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Green Arrow. Having a card that "counters" Green Arrow does not mean it is always a good choice.

Good With[]

Good Against[]

  • Batman/Dawn of Justice and The Flash/Wally West Rebirth: They cannot “evade” Specials if they’re frozen by Green Arrow’s FREEZE arrow.
    • The Flash/Reverse Flash: Green Arrow's basic combo does not activate Reverse Flash's passive, allowing him to use a myriad of effects without Reverse Flash cleansing them.
    • Superman/Injustice 2: Green Arrow's POISON arrow ignores Superman's Kryptonian Fortitude, meaning with enough luck, Green Arrow could constantly whittle away Superman's health.
  • Green Lantern/Red Son, and Batman/Beyond: Green Arrow's FREEZE arrow ignores STUN immunity, meaning he can set himself or a teammate up for an unblocked special attack.

Countered By[]

Abilities[]

Here are Green Arrow's abilities.

Ability Classification Description Usage
Electric Arrow Second Special Green Arrow fires off an arrow which electrifies its victim. DRAINS OPPONENT’S POWER. Target
Canary's Kiss Second Special Green Arrow uses his arsenal to strike down his opponent. Quick tap,
Target
Arsenal Assault Super Move Green Arrow uses every type of arrow in his vast arsenal to waylay his opponent. UNBLOCKABLE. Tap


Support Cards and Gear[]

Here are Green Arrow's support cards and gear.

Card Classification Description Cost
Natas Health 10% HEALTH BOOST. 3,000
Trick Arrows Damage 10% DAMAGE BOOST. 4,000
Black Canary Energy 10% ENERGY REGENERATION. 5,000
Longbow (Customized Military Bow) Gear

8% - 18% DAMAGE BOOST to Special 2

[Green Arrow] 100% AREA EFFECT: opponent's team takes 10% - 20% damage from Special 2

[EVOLVED] 20% - 30% CRIT chance on Special 1

25,000 - 1,000,000 (upgrading)


Stats[]

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 7,047 13,851
Elite I 10.571 20,777
Elite II 14,094 27,702
Elite III 21,141 41,553
Elite IV 24,665 49,864
Elite V 28,188 55,404
Elite VI 31,712 62,330
Elite VII 35,235 69,225
Elite VIII 38,759 76,181
Elite IX 42,282 83,106
Elite X 49,754 106,704

Trivia[]

  • He has the same base stats as Sinestro/Green Lantern.
  • There is a rare bug in which if you get a freeze arrow from his passive and use a special within a very small timeframe, it is possible for the opponent to start to block during the combo ender, does not actually manage to block it in time and get frozen in the blocking stance. If you do the special too soon, the combo ender will miss entirely or get fully blocked. If you wait too long, they would have been frozen properly.
IMG 0499-1-

Green Arrow activating his Super Move.

  • This version of Green Arrow is based on the first season of the CW show Arrow, where Stephen Amell portrays Oliver Queen as Green Arrow. Amell also voiced this version of Green Arrow in the console.
  • During the season premieres for all the CW shows during fall/October of 2016, he (along with the Most Wanted Pack, which contained The Flash/Reverse Flash) went on sale for 25% off. Additionally, The Flash/Metahuman was also available as an Online Battle season reward.
  • In season one of the CW, which this version is based on, Cyrus Vanch states that "The Hood" carries 24 arrows and flechettes. Since there are 3 flechettes in his character model, that means that he has 21 arrows. Since his combo ender and sp1 use 1, his sp2 uses 2, and Super Move uses five, this means he logically could only use, at most; 21 combo enders or sp1s, 10 sp2s, or 4 supermoves.
  • His Injustice 2 Mobile counterpart is Multiverse Green Arrow, who can be obtained in the game from Arena Seasons.
  • He shares a similar passive to Marksman Kung Jin from the Mortal Kombat mobile game, who's combo ender arrow causes fire, stun, or life drain.
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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