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The Merciless
Rarity Base Stats Price Obtained From
Metal 2,700/2,900 N/A Phantom Zone, Nth Metal Pack, Nth Metal Pro Pack, Nth Metal Ultimate Pack
Passive Strength of War: Once The Merciless lands (12-7) consecutive hits in a row without being hit, his next Special will be unblockable. The Merciless & teammates gain (5%-10%) armor on tag-in.

[Evolve] For every DARK POWER bar used The Merciless & teammates gain (5%-15%) armor.

The Merciless is essentially an Ares card - although he is actually an evil version of Batman from the Dark Multiverse - introduced in the 3.0 update.

He is one of the first two Metal characters along with The Batman Who Laughs. His armor on tag-in makes him a useful support character whose contribution becomes quite significant when he is fully evolved and teamed up with beefy characters, but he can still hit like a freight train with Unblockable special attacks when going on the offensive.

He cannot be unlocked and can only be obtained through the Nth Metal Pack, the Nth Metal Pro Pack, and the Nth Metal Ultimate Pack which can only be bought by using the new currency, Nth Metal, obtained from the new game mode, Phantom Zone and from Online Battles as of update 3.1. He also has a very small chance of being given as a reward upon completion of the Phantom Zone event, however, this will still not unlock him for direct promotions. Additionally, as a Metal character, it takes 25 total copies for him to get to EVII. As such, promoting him would take a long time or a large amount of real money.

Despite his base stats being double that of the best gold cards, that difference becomes less significant once he gains elite levels.

Strategy[]

Basic Attacks[]

Basic Combo Damage Pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (4% - 4%) 14%
Heavy 4% - 4% - 4% 12%

The combo ender is The Merciless performing a knee kick, then an uppercut - wherein a yellow trail can be seen - which knocks the opponent in the air slightly far away.

Passive[]

Unblockable[]

The Merciless red aura

The Merciless' red aura

On every hit of his basic attacks, The Merciless gains a red aura, which glows brighter with every attack landed until his passive activates, which makes his next Special Attack UNBLOCKABLE. This is denoted by the name of his passive appearing, and the red aura gaining a fiery appearance. The Master's Death Cart's 10-hit tag-in damage no longer counts towards it. Special Attack hits do not count towards his passive and will not use it up until it activates. His passive will gain stacks even if he is hitting an opponent taking no damage with Invulnerability. Once his passive is activated, it cannot be reset by being hit. If The Merciless is hit by an unblocked attack before his passive activates, the red aura disappears. Therefore, it would be wise to block conservatively to prevent resetting his passive. Tagging out The Merciless will reset his passive, regardless of whether he is hit or not and whether it is activated or not.

The Merciless unblockable triggered

Strength of War triggered

This aura appears even when he is being controlled by The Joker/Unhinged Suicide Squad, and when fully charged, "Strength of War" is displayed like normal, but this does not actually grant an unblockable special attack.

Unlike other unblockable specials, the "block breaker" text pops up not just when it breaks block, but also on initiation of special. The latter occurs even when facing Superman/Blackest Night (and his Blackest Night teammates), despite that they are immune to unblockable attacks and this is not an exception.

Currently, there is a bug that makes him release block randomly for unknown reason. The bug also seems to be present in his Prime variant, though it is harder to notice. Players can compensate by releasing block and blocking again quickly between hits, especially between punches in I2 Superman’s blocked S2 animation, and between the first 2 batarangs thrown by any Batman who has a 7-hit S1.

Armor[]

Every time he or another teammate tags in, Armor equivalent to 5%-10% of max health would be added over the main health bar. If The Merciless uses a Dark Power Special, he and his teammates gain 5%-15% armor for SP1, 10%-30% for SP2.

The Merciless' armor DOES stack with Killer Croc/Arkham's armor. The Merciless' armor on Killer Croc would be visually converted to Croc's own green-brown color. However, the total armor on Killer Croc is still capped at 100% of his max health. If The Merciless or a teammate has the Power Shield from the Astro-Harness active, the armor granted by The Merciless to that character will be converted to Power Shield (which is also now capped at 100% total).

When The Merciless is KO'ed, all accumulated "grey" armor on his teammates immediately disappear and they can no longer generate any armor. Armor that has already been converted to "green" armor or Power Shield is not removed.

Evolve[]

You can evolve him and any other Metal character by fully upgrading his special attacks and reaching Elite III. After he evolves, you can upgrade his passive. These upgrades decrease the number of consecutive hits needed from 12 to 7, increases his armor on tag-in from 5% to 10% and increases his armor per Dark Power bar from 5% to 15%.

You can also upgrade his special attacks a second time. This time, however, you will not increase the damage dealt but the DARK POWER CHARGE PER SECOND which can be maxed to 14% for SP1 and 7% for his SP2. This is also true for The Batman Who Laughs and other Nth Metal characters.

Gear[]

To make triggering Strength of War easier, gears which make basic attacks unblockable are recommended. Massive Sharpened Teeth also provides stun on combo ender, allow The Merciless to unleash another 3-hit basic combo. Astro-Harness' Invulnerability can protect him for a few seconds, granting him opportunities to perform some basic attack hit without being interrupted.

His SP2 is very powerful, and such, any SP2 gear is great for him. His signature gear, Blade of The War God can empower his basic attacks and deal Area Effect damage on SP2. His 4-hit SP2 can benefit well from crit boost gears, such as Demonic Cloak. Power boost gears also allow him to trigger his SP2 more frequently, gaining more armor, especially Tantu Totem, which is also great with any other special attack users.

Interactions[]

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Ares. Having a card that "counters" Ares does not mean it is always a good choice.

Good With[]

  • Aquaman/Prime: While summoning the Atlantean Hero does not grant armor for the Hero himself, after doing so you can immediately tag in Aquaman with no cooldown to generate armor. If Aquaman has the Tantu Totem, he can do this indefinitely, generating a whole bar of armor while his opponent can do little.
  • Batman/Gaslight: Gaslight Batman's passive allows for basic attacks to miss The Merciless on tag-in thanks to the swarm of bats. This can then allow The Merciless to continue hitting the enemy without his passive having to reset from being hit.
  • Hawkgirl/Prime: Faster tagging allows for more armor generation.
  • Green Lantern/Hal Jordan Red Lantern: Armor can also be used to offset Hal Jordan's health costs, as Hal Jordan is unable to heal himself by most means.
  • The Flash/Regime: Despite being a silver character, he allows The Merciless to attack faster. By using his knock-back light combo 3-4 times and by attacking earlier than the enemy, it guarantees an unblockable special attack.
  • Solomon Grundy/Boss: His passive allows Grundy to gain more armor without losing the damage boost, since armor does not count as health.

Good Against[]

Countered By[]

Abilities[]

Here are Ares's abilities.

Ability Classification Description Usage
Weapons of War First Special The Merciless summons his favorite weapons to strike at his opponents. Meter Burn, Target
Decimate Second Special The Merciless launches his opponents into the air, then slams them to the earth. Rapid Tap (5%) (x2)
Annihilator Super Move The Merciless summons an ancient undead army and brings down the full force of his powers as the God of War. UNBLOCKABLE. Tap


Support Cards and Gear[]

Here are Ares's support cards and gear.

Card Classification Description Cost
Son of Hera Health 10% HEALTH BOOST. 6,000
Son of Zeus Damage 10% DAMAGE BOOST. 8,000
Master of Weapons Energy 10% ENERGY REGENERATION. 10,000
Bloody Sword (Blade of The War God) Gear

50% - 70% DAMAGE BOOST to basic attacks

[Ares] 100% AREA EFFECT: opponent's team takes X% - 20% damage from Special 2

[EVOLVED] 35% - 45% CRIT chance on basic attacks

25,000 - 1,000,000 (upgrading)


Stats[]

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code. Note that Metal characters cannot undergo Breakthrough.

Tier Damage Health
Normal 17,226 34,452
Elite I 25,369 50,738
Elite II 31,712 63,423
Elite III 46,299 92,598
Elite IV 50,950 101,900
Elite V 57,081 114,161
Elite VI 65,114 130,229
Elite VII 75,473 150,947

Trivia[]

  • He is the only character in the new batch of characters from 2.18 onwards to have a multi-KO SP2.
  • It appears his tag in sound effect (a metallic noise presumably to represent the armor he gains upon tag in) is not considered part of the SFX sound effect, or any other category either. It can be heard even if all Injustice mobile sounds are turned off as long as your phone's volume is still on, similar to the "gunfire" sound effect upon the cards of a new enemy team appearing in Online Battle.
Preceded by Title Succeeded by
Batman/Flashpoint and The Joker/Batman Ninja Highest base Damage The Joker/The Batman Who Laughs Metal
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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