Alien Weaponry is a piece of Uncommon (2-Star) Gear evolved from the Common (1-Star) gear, Prototype Weaponry. The unevolved version can be obtained through Online Battles, Survivor Mode, Gear Booster Packs, Gear Lockers, Nth Metal Packs, Nth Metal Pro Packs, or Nth Metal Ultimate Packs.
Effects[]
- 3–13% DAMAGE BOOST to special 1
- [EVOLVED] 15–25% CRIT chance on special 1
Strategy[]
Alien Weaponry may be considered a starting gear for special damage, with both effects on special 1. At maximum, both add to an average of about +27% damage, although beginners should note that a special 2 by default does 3x as much damage, or +50% more damage than a special 1 per power bar. Regardless, it is still a good starter gear for multi-hit SP1 characters, such as Deathstroke/Prime and The Flash/Prime, and is one of the best, if not the best, uncommon gears in the game
Fusing[]
Level | Credits | ![]() |
![]() |
---|---|---|---|
+1 | 1,000 | 1 | 1 |
+2 | 2,000 | 1 | 1 |
+3 | 3,000 | 1 | 1 |
+4 | 4,000 | 1 | 1 |
+5 | 5,000 | 2 | 2 |
+6 | 6,000 | 2 | 2 |
+7 | 7,000 | 2 | 2 |
+8 | 8,000 | 2 | 2 |
+9 | 9,000 | 3 | 3 |
+10 | 10,000 | 3 | 3 |
Credits | ![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|
15,000 | 3 | 1 | 3 | 0 |
70,000 | 21 | 1 | 21 | 0 |
Level | Credits | ![]() |
![]() |
---|---|---|---|
+1 | 5,000 | 1 | 1 |
+2 | 10,000 | 1 | 1 |
+3 | 15,000 | 2 | 2 |
+4 | 20,000 | 2 | 2 |
+5 | 25,000 | 3 | 3 |
+6 | 30,000 | 4 | 4 |
+7 | 35,000 | 5 | 5 |
+8 | 40,000 | 7 | 7 |
+9 | 45,000 | 8 | 8 |
+10 | 50,000 | 10 | 10 |
Credits | ![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|
345,000 | 64 | 1 | 64 | 0 |
Shattering[]
Evolution | ![]() |
![]() |
![]() |
Bonus
Shards |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|
Unevolved | 2 | 2 | 0 | --> | 0 | 0 | 0 |
Evolved | 2 | 2 | 0 | --> | 4-6 | 0 | 4-6 |
Maxed | 2 | 2 | 0 | --> | 5-9 | 0 | 5-9 |
Ignoring the power credit cost and assuming minimum output (6 red, 6 green), evolving it breaks even after 4 gear pieces shattered.
Ignoring the power credit cost and assuming minimum output (7 red, 7 green), maxing it breaks even after 7 gear pieces shattered (over the base evolved form).
Trivia[]
Gear (evolved) |
---|
1→2 star Combat Training (Martial Arts) • Forcefield Device (Shield Generator) • Med Kit (Trauma Kit) • Power Symbol (Infernal Symbol) • Protection Amulet (Healing Amulet) • Prototype Weaponry (Alien Weaponry) • Shock Gloves (Power Gloves) • Sorcerer's Mask (Demonic Mask) |