Board Thread:Fun and Games/@comment-26822017-20171009075505/@comment-36180500-20180713235314

I have 2 ideas for Doomsday: New 52 Doomsday and DoJ Doomsday.

Doomsday/New 52:

Passive: Power Absorption Every time New 52 Doomsday does either a combo ender, a special move, or a supermove, New 52 Doomsday will either steal 50% power from the opponent, or steal 25% health from the opponent. Power Drain is reversed.

SP1: Ultimate Liftoff This special is the exact same as the other Doomsday SP1s, except for the fact that Doomsday strikes the opponent twice before lifting himself into the air.

SP2: Bone Spike Blitz Doomsday stabs his opponent with tons of spikes, causing his opponent to bleed and become poisoned.

Super: Mass Destruction The same as every single Doomsday card.

This Doomsday will be weaker than many of the recent gold characters to compensate for the passive.

Doomsday/Dawn of Justice:

Passive: Adaptation If Doomsday is hit by any Special or Supermove from an opponent, all of his opponent's specials will be disabled for 7 seconds.

SP1: Thermal Blasts Doomsday hits his opponent with a bone spike, then shoots them with a burst from both his mouth and eyes.

SP2: Electrial Blast Doomsday releases an explosion of electromagnetic energy.

Super: Mass Destruction The same as every single Doomsday card.

This card will be slightly weaker in the damage department than Batman/Batman Ninja, but will have more health than Batman/Batman Ninja.