User blog:Raymund662/Pls. Return the Might of RLHJ!

May I ask you guys what was his previous passive/his passive before they nerfed him? I haven't reached that.

And I suggest that they rebuff him, that they remove the reduced damage at least on his sp2 (since his sp1 seems to power like Lex Luthor or Nightwing), and that that he regenerates the health he lost when he uses a special or supermove for 20 seconds (if not 10 seconds) since he can just tank basic or specials by blocking considering his 1400 base health.

And also, they remove his "Red Lantern Hal CANNOT be healed." part of his passive...but when he receives a heal through gear (be it on specials or combo ender) or passive of other characters (specifically BNMM), it will be cut down to 1/2 or 1/3 (e.g. instead of the normal 40% of special damage as life drain, it will be 20%).

Whaddya think guys?