Ares/Prime

Ares is the first Online Battle exclusive character. He cannot be unlocked, and can only be obtained in limited quantities by ranking high in his online seasons. Eliting him thus takes a very long time and cannot be bought quickly with any amount of power credits.

Strategy
Ares Prime is a character with extremely high base damage and his special 2, God Smack, shocks his target, and for 10 seconds, the whole enemy team loses their ability to block. If God Smack disables block, other opponents would also be unable to block even if the previous opponent is knocked out, or if they tag in by themselves. If God Smack itself deals the knockout block, the block disable will not be passed to the next opponent.

Ares' special one has an extremely slow animation, making it easy to block and further encouraging use of his very powerful special 2.

Good against

 * Raven, John Stewart Green Lantern, The Flash/Elseworld, Bane etc: Ares' special 2 is a one-hit unblockable nuke, making cards with low-health abilities-trigger ineffective against him.

Countered by

 * Containment Doomsday: His on-death revival passive is always effective against single hit high burst damage.
 * Hawkgirl: Her passive reduces the cooldown for tagging in and out, allowing you to tag out the affected character quicker before Ares' team can take advantage of the block disable.
 * Harley Quinn: While not immediately apparent, Harley's special 2 runs in real time, allowing her to stall for several seconds while the block disable ticks down, even when she cannot tag out yet.

Abilities
Here are Ares' abilities.

Support Cards and Gear
Here are Ares' support cards and gear.

Trivia

 * Previously, if God Smack knocks out an opponent, the block disable will be passed on the next opponent that tags in, but this functionality as been removed by the 2.6 update and now it will not affect the next opponent.
 * As of 2.7, his passive has been somewhat restored; if God Smack KOs the opponent, the block disable will not transfer to the next opponent. If it does not KO, however, all opponents will be incapable of blocking for the normal 10 seconds.