Killer Frost/Prime

Strategy
Killer Frost Prime is a versatile character combining the ultimate use of power nullification and freezing attacks that leave your opponent out to freeze. Her passive dampens power generation and her special attacks freeze the opponent further by decreasing their attack speed.

Her special 2, Black Ice, is the only special in the game to always be (partially) unblockable without any penalty, and combined with her dampening passive and synergy with Wonder Woman/600 makes her a very tough opponent to fight against in multiplayer.

Good with:

 * Wonder Woman/600: Her passive gives Prime Killer Frost 30% more damage and power generation; with some gear, her entire team can be gaining power at about three times as fast as the enemy team - they won't be able to quit fast enough.
 * Killer Frost/Regime: The pair of suffocating team-wide debuffs are simply an immense pain to fight against. Prime Killer Frost's s2 in particular is a large amount of unblockable damage that is just not recoverable against Regime Killer Frost's healing reduction. Indeed, Regime Killer Frost, 600 Wonder Woman and either one of Prime Killer Frost or Cassandra Cain Batgirl are common teams on multiplayer defence and are quite possibly the most frustrating opponents there could be.

Countered by:

 * Batman/Arkham Origins: Killer Frost's power dampening has no effect against Arkham Origins Batman's passive, allowing him to do a devastating first blow before she could drag it out too long to turn the battle to her favour.
 * Batgirl/Cassandra Cain, Black Adam/Regime, etc.: Any card that can deal significant damage without relying on power will have an advantage.
 * The Joker/The Killing Joke, Static, Doomsday/Containment: Their passives grant power that is unaffected by her passive.

Abilities
Here are Killer Frost's abilities.

Support Cards and Gear
Here are Killer Frost's support cards and gear.

Stats
These stats are the final damage and health levels at LEVEL 50, per Elite Level.