Raven/Regime

Regime Raven is one of the most overshadowed cards in the game, thanks to the later release of Raven/Prime with her extremely powerful passive. Her passive on the other hand is one-use, short effect, largely lacks presence and is at best a mild annoyance.

Strategy


Regime Raven used to the be tied for highest base damage for female cards (benefit from Wonder Woman/600's passive) with Catwoman/Batman Returns, until they are overtaken by Raven/Prime, who is later surpassed by Batgirl/Cassandra Cain and Hawkgirl/Regime.

Every basic attack she lands during her passive will do a flat 15 additional damage, regardless of her stats and unaffected by damage boosts. Despite being attached to basic attacks and is affected by Nightwing/Regime and Nightwing/Prime's basic damage reducing passives, it is reduced by 50% by block (rounded down to 7; this reduction % is same as against specials, and different from the 25% damage reduction against normal basic attacks), is unaffected by block gear, is the same for both light and heavy basic attacks but is increased disproportionately in her combo ender (30 for both hits). If her passive affects her Combo Ender, the flat damage will not count towards Gauntlets of Azrael's life drain.

Abilities
Here are Raven's abilities.

Support Cards and Gear
Here are Raven's support cards and gear.

Trivia

 * Regime Raven's passive, Demon Stance, shares its name with Raven's unique trait in the console game. Event Horizon is also a special move only available while the trait is active, although this is not a requirement in the mobile game.