Phantom Zone/Conditions

Conditions are missions somewhat similar to Bonus Missions in Online Battles, except that Phantom Zone Conditions take place in all other game modes.


 * Perform ?/?/235 total Combo Enders
 * Steal ?/?/9,850 power
 * Steal ?/?/393,750 health
 * Perform ?/?/275 total successful blocks
 * Win ?/?/20 matches
 * Apply ?/?/120 total DOT effects
 * Win ?/?/10 Online matches in a row
 * Perform ?/?/80 Super Moves

There are bonus modifiers that multiply the amount of progress you make towards completing Conditions (NOT increasing the amount of credits you get), by 2x, 3x, or 5x. There are a few that apply to all Conditions and some that are attached to specific Conditions, which require you to use a specific character to accomplish it (it must be that particular character; when it says "Batman", only Batman/Prime is counted). None of the bonus modifiers stack, only the highest is counted. It appears that you only need to have the character in your team, and you do not have to perform the actions with that character to apply the bonus.

For the power drain and power steal Conditions, it appears 1 power bar is defined as 50 power. Strangely, it appears actual power steal (effects that takes power from your opponent to add to your own, such as Raven/Teen Titans and Raven/Rebirth's passives) does not count for power steal Conditions, which only counts power drain, which may be a bug. After the 3.1 update, it appears to be broken almost entirely and neither count at all towards the condition, with the exception of Yellow Lantern Hal Jordan's passive (which takes much longer to complete compared to other conditions).