User blog comment:Tacos1999/New Features For Injustice Mobile 2/@comment-28738889-20160727040112

I definitely think a campaign mode would be a great addition to IM2. If a player doesn't have a WBID in the mobile game now, they are quite limited to what they can play and the game becomes quite repetitive, but with a story mode, that problem could easily be resolved (as long as story mode is not stressed too much). Your option of choosing a specific character also presents an interesting pa (like the console version), but a possible problem is the concept of having to own a specific character to use them in single player. Aka: if you want to play as Darkseid in single-player, but don't have a version of him, are you given one of him (even if he is a very good card). A possible solution to this is letting you use the Prime card for any character in exclusively the story mode (even if you don't own it) but you can't use it for challenges, online, Survivor (if that makes a return) or any other game mode. Real-time Multiplayer does present many problems, especially with a mobile game, so that might be a big task to accomplish. However, a possible solution to this is a private-party real-time multiplayer mode. What I mean is, you can challenge a friend to a real-time multiplayer match on a private server to prevent the public server size from getting out of control. I also really love your manual hacker alert idea (one that I've thought should have been added in this game a while ago). Overall, some pretty great ideas for the second game.