Hawkgirl/Earth 2

Strategy
Hawkgirl should be paired with The Flash/Earth 2 and Solomon Grundy/Earth 2. Together with Earth 2 Solomon Grundy, they make the opponent gain half power, and Earth 2 The Flash makes her have a chance to stun the opponent on tag-in.

Currently, there is a bug where if AI-controlled Hawkgirl manages to stun the player by tagging in or by using her combo ender, the player would be unable to do anything with their current character (can't fight or tag out) and can only take action again after that character is knocked out.

Gear
Hawkgirl is recommended to be equipped with the Cloak of Destiny, as it gives her a 10% to 20% stun chance on tag in, and another 100-200% damage boost against stunned. IF this stacks, a 300%-350% damage boost against a stunned opponent on tag-in would be a very powerful combo. Could also work very efficiently in the tag based team.

Good with

 * Any Earth 2 teammates
 * Static/Prime: His 100% stun on SP1 makes it easy to set up an opponent for Hawkgirl pummel.

Countered by

 * Green Lantern/Red Son and Batman/Beyond: Both are immune to stun effects. Red Son Green Lantern has an additional immunity to crit and takes less damage from specials and is able to share this effect with other Red Son characters on his team. This in turn can make Hawkgirl powerless against them.

Abilities
Here are Hawkgirl's abilities.

Support Cards and Gear
Here are Hawkgirl's support cards and gear.

Trivia

 * Her artifacts are Boots, Wings, Belt, Mace and Helmet.