Zatanna/Prime

Strategy
Zatanna is a unorthodox character that can provide a bunch of fulfilling assets to her, granting her the ability to be in many roles. She can give herself a damage boost, power drain, deal damage over time, or heal her for half her maximum health. But, like all magic, it can backfire. Practice can help, but there is always some luck involved. Pick a card, any card!

There are five cards in her special 2; they are always in this order, but the starting card is random:


 * Zatanna - Pale blue - Magician: Self heal 50% of maximum health.
 * Wonder Woman - Red - Justice: 50% damage boost. Lost on tag out. Stacks up to 3 times for 250% total damage, and stacks with Harley Quinn's boosts.
 * Batman - Blue - Hermit: Power Drain. This will drain the next opponent if the main damage knocks out the target.
 * Joker - Green - Fool: Self-stun. This can be negated by block.
 * Deathstroke - Yellow - Death: Damage over time. This is not a bleed, and while it is doubled by Catwoman/Batman Returns, it deals very low damage.

13 cards will appear in one use of special 2. For example, a possible sequence is: Batman - Joker - Deathstroke - Zatanna - Wonder Woman - Batman - Joker - Deathstroke - Zatanna - Wonder Woman - Batman - Joker - Deathstroke.

The effect is applied after the normal damage of the special 2 is dealt, and can be applied to the next opponent if the main damage knocks out the current opponent. Despite her special 2 displaying a minimum and maximum damage, it does not offer any regular tapping/swipping and will always do the stated minimum damage.

The cards rotate quickly, much more so than Harley Quinn's special 2. This makes it quite difficult to use as intended.

The self-stun deals 2 damage to Zatanna, and this can knock herself out if she is already at that level of health (due to damage over time effects or Joker's passive).

Abilities
Here are Zatanna's abilities.

Support Cards and Gear
Here are Zatanna's support cards and gear.

Trivia

 * Her in-fight portrait shows her wearing her hat, her card shows her holding it in her right hand and model viewer shows her holding her wand in her left hand. She does not have either in the actual fight, other than briefly using her wand at the beginning of her super move.
 * Zatanna is the only character in the game where her passive can affect her negatively.