Talk:Quake Engine/@comment-72.176.11.220-20180622074527/@comment-72.176.11.220-20180625002028

I built a team using this gear and it is nearly 100% a win.

Apokolips Darkseid with The Master's Death Cart, Overpowered 5-U-93-R, and Heart of Darkness.

Arkham Killer Croc with Quake Engine, Tantu Totem, and Ra's al Ghul's Scimitar

Prime Raven with Scarecrow's Ventilator Mask, Mother Box, and Astro Harness

The instant the game starts tag in Killer Croc and use special 2 repetitively till win. The quake engine's evolved ability works across opponent's team members as they get knocked out as well so kill one and the second will be well on their way towards dying and so on. And of course there are some weaknesses, that's what the other members are for, but killer crocs 2nd special has a killer bleed and this combo also abuses his passive easily getting him up to near two full health bars. If the bleed hits, no matter the amount of health the opponent has, they are sure to die really quick.

Also, the mother box on raven works 99 percent of the time to make sure the opponent has no special bars when the game starts.

Some obvious weaknesses to the primary goal are DOT immunity and gear like the Astro Harness which stops the bleed. At that point just whip out Raven to either swap health and make the opponent an easy kill or use Raven to build Killer Croc's special again (you only need him to get to one bar and then tag in = 2). Darkseid's normal attack makes it easy to drain the opponent's special and also has a chance to seriously injure the opponent with the black racer's lifesteal. Also, Darkseid's 2nd special deals a large amount of damage with gear buffs mainly for special 2 and special 2 is easily attainable on tag in with The Master's Death Cart's last ability that deals 20% unblockable damage. It does hits multiple times on activation building special power fast.