User blog comment:Gifist8/Your Most Wanted Character/@comment-28140789-20160712145853

My favorite imaginative progeny is Lady Shiva from the Beware Series here. She somewhat mirrors a character like Killer Frost/Prime in that she has an added detail everywhere you look, but she's even more outfitted such in that she (as does Ra's Al Ghul in the Beware series as well) even has a combo ender on her heavy combo:

Lady Shiva/Beware-- Gold. Passive: "Commanding Combatant", "Two times per match, a NINJA SHADOW will step in upon enemy tag-in. Shiva has +50% basic and crit damage and her crit attacks have a 10% chance to crit twice." Base stats: 1150/1000. s1: "Assassin's Prowess", "Shiva proves deadly at any distance. GRABS and can BREAK BLOCK at close. BLEEDS and/or POISONS at range." s2: "Shadows Descend", "Shiva steps back from the fight and ninja join in! TEAM ATTACK." Super: "League Against Soul", "The League of Assassins is come, and your soul is taken." Light attack pattern: 3% - 2% - 1% - ce 1%, 1%, 1%. Heavy attack pattern: 3% - 2% - 1% hce 4%, 4%.

Her specials do somewhat reduced damaged (~80%) over several hits, because a double-crit on a special without enough hits would be outrageous. Her dual combo enders let her prioritize hits, such as to use Ra's Al Ghul's Scimitar well, or damage base, such as to use the Gauntlets of Azrael well.

The original explanation for this smorgasboard of doo-da's: The first effect of the passive has a doppelganger* step in anytime an opponent switches in. The second effect of the passive allows crit damage multipliers to occur twice, the second multiplier occurence being halved, such that a a double crit of 350% becomes 612.5%, a double crit of 400% becomes 800%, etc. Attacks that have a chance to crit have 1/10 the same chance to crit again; 70% becomes 7% on the second chance, 110% becomes 11% on the second chance, etc. The "TEAM ATTACK" effect on s2 is slightly different from area effect: an attack is dispatched by two assassins with 33% of Shiva's unboosted attack stat. The two will each target an individual tagged out opponent if two remain, will both target a single remaining tagged out opponent, or will both target a single remaining tagged in opponent. She has three different animations for her super, depending on what effect it has. If her super fails to knock out a character, including any resurrection effects, different attacking ninja and Cypher appear; if her super would cleanly knock out a character, she wields the Soultaker Sword; if the knockout is not clean, because of an effect like Joker Insurgency's, then the animation is some unspecified third. She has modified light and heavy attack patterns: the brunt of her damage in her light combo is in her buildup but she has three hits in her combo ender; her heavy combo meanwhile has a two-hit heavy combo-ender.)