Board Thread:Fun and Games/@comment-75.159.107.64-20161104160208/@comment-29523873-20161105212812

I like the pvp idea, and the tier-specific idea has merit, but, I've spent full weeks on getting some of my gold characters maxed specifically for multiplayer, so that would be a swift kick in the ass for me.

And that would mess up matchmaking too, because at the latter end of epic or ultimate battles, you're supposed to go up against harder characters. Say you have a max level E7 silver team, and can only face other silvers, how would difficulty scale upwards from that?

I personally would want a "custom" gamemode, where you can design battles against specific characters with specific gears along with specific modifiers, and you could use facebook or something to allow other players to go through your challenge, and you could recieve alliance credits based on how people rate your challenge on a scale of 1 to 10.

Obviously, with another way to get alliance credits, it would constitute more uses for alliance credits.