Board Thread:Fun and Games/@comment-26822017-20180729061521/@comment-28414972-20180803193403

I've thinking about this for a while.

Lex Luthor/New 52

--- Passive: Unlikely Ally - Lex Luthor and his teammates have a 30% INCREASE to their MAXIMUM HEALTH and are immune to AREA EFFECT damage. Lex Luthor boosts the POWER DRAIN on gears and passives by 100%. Whenever Lex Luthor or any of his Justice League teammates perform DAMAGE OVER TIME or POWER DRAIN effects, they affect the entire opposing team. New 52 teammates receive an additional 30% INCREASE to DAMAGE and POWER GENERATION. Justice League members include Aquaman, Batman, Cyborg, Green Arrow, Green Lantern, Hawkgirl, Martian Manhunter, Shazam, Superman, The Flash, and Wonder Woman.

--- Stats: 1350/1450 --- Light Combo: Same as Lex Luthor/Prime --- Combo Ender (2-hit): The meter burn (console) version of Gravity Mine. - Animation: After the third hit of his light combo, Lex tosses a gravity mine at his opponent that produces a powerful electrical shock before exploding and pushing the opponent back. --- Heavy Combo: Same as other Lex Luthor/Prime

--- SP1 (2-hit), Lance Blast: Same as other Lex Luthors' --- SP2 (6-hit), Earth's Smartest Man: Lex Luthor demonstrates his superiority as he rams into his victim before unleashing a plethora technologically advanced precision guided attacks. - Animation: Lex Luthor slams into his adversary with a full-body dash that STUNS his opponent. He then deploys two small probes that hover above his target and fire one shot each before disappearing. Finally, Lex Luthor calls in a missile strike that delivers three well placed hits on target. (If the opponent blocks or is out of range of the full-body slam, Lex won't deploy the probes and will immediately call in the missile strike.)

Thoughts, comments, or questions?