Damage

Damage is one of the two main stats in Injustice mobile, along with Health. Damage is the statistic from which most of a character's damage dealt is calculated.

All characters have a base damage, which is their damage at level 1, without promotions and support cards. This ranges from 190 (Cyborg/Prime and Green Arrow/Insurgency) to 1250 (Lobo/Bounty Hunter). This can be increased by leveling and promoting the character. At level 50 and elite VII, their damage would becomes 29 times of their base damage.