User blog:Pototheoctopus/More modes

What this game needs... is not more rediculously overpowered characters (looking at you suicide squad), what it needs, is more variety in play. Yes, we have 3 singleplayer modes, and a "multiplayer" mode, but most are pretty much the same. Survivor is in fact unique, and has a lot to offer, but only comes 1 time a day, the "campaign" can be useful for the purposes of farming and leveling up new charcters, but has little appeal to play through again for anything other than farming, the multiplayer mode is fine, (despite being filled to the brim with hackers) but is really only like the campaign, but with more obnoxious AI, and a new mechanic that dampens supermoves (though it does have good rewards if you feel like investing entire hours at a time to get into the higher ranks). Challenge is good, offering the type of gameplay the campaign does, but with more spontaneous and valuable rewards, also giving access to power characters.

What I am suggesting, is a new, "custom mode". Like the campaign, survivor, and challenge modes, it allows new threats to appear like radiation, regeneration, and the like, but all at the will of the player. A player will also be able to create constraints for the battles, such as not dropping below a certain amount of health, or having only a team of 2, etc. Players will also be able to make their teams bigger, (but only at a maximum of 5) but will have their rewards for winning the battle penalized. The more negative effects a player adds, the higher their reward, the more positive effects, the more it lowers. I'm tired of typing, so I'll let someone else figure out other modes.

If you actually read all of this, you deserve a medal.