The Joker/Insurgency

Strategy
Insurgency Joker is one of the "starter" gold cards, being a common drop from Gold Booster Packs. While his base stats are low and his specials are slow and easily blocked, and that his special 2's bonus damage doesn't actually work and deals greatly reduced upfront damage (encouraging use of his Super Move), he is not without merits: he is readily available, and he has Joker's typical 4-hit heavy combo, which essentially gives him 1000 base damage in terms of basic attacks and allows him to gain power 1/3 faster than most other characters using heavy combos. If all else fails, he works as a poor man's Raven/Prime for tough nightmare challenge battles: upon being knocked out, his current opponent takes 40% of their maximum health as damage.

Abilities
Here are Joker's abilities.

Support Cards and Gear
Here are Joker's support cards and gear.