User blog:Skipaleeto/How powerful with Gold characters get before original characters become obsolete?

So, basically about two and a half years ago when I really got into the mobile version of Injustice, after finishing story mode on the console version, there was one character who I felt shone above the rest, in case you can't guess, it's Shazam. Anyways when he was implimented, he was the undisbuted OP OG of Injustice with a whopping 2400 stat total, a tanky health stat, and an overpowered passive, yet he was also the hardest to obtain. The only way of obtaining him (before the most wanted pack) was getting him as a rare drop from gold packs. Well, two years later, almost every new character they add has surpassed Shazam in some, if not all aspects. Anyways one in particular, a certain Injustice 2 Superman and his rediculous 2800 stats and passive ability make me question how long it will be until all the gold character that existed in the game from the start become utterly mediocre and obsolete. You might disagree with this, but a few updates back, they reworked a couple character such as Bane and Black Adam to prevent them from being entirely useless. I think if they did a similar thing with more original gold characters, the game would feel more balanced overall, and we wouldn't have 9 consecutive gold superman cards, each better than the last. If you have any suggestions on any interesting tweaks to stats or passives on characters that you feel deserve more love than the game has given them, please let me know below.