Survivor Mode

Survivor (also known as Survival Mode) is a new gametype introduced in the 2.6 update for Injustice. The mode allows players to create a team of three members (with three additional members on reserves) to fight more difficult enemies as they progress with different mechanics, and for rewards that culminate in a jackpot, and tickets for the Last Laugh minigame. Notable rewards include Augmentation Cards, and the legendary 4th World Gear set, the first of its kind to give a set bonus when 2 or 3 pieces are equipped.

Introduction
Survivor allows players to make a team of three members to start the battle. When they do, they are given a wheel to spin which grants them a specific reward dependent on their victory in battle. Rewards can be shards, gear cards, power credits and multiplier, augmentation cards, and Last Laugh tickets. If a player wins a battle, they advance to the next round, and enemies get tougher, and mechanics are introduced such as disabled Special I, or Heal Suppression. Enemies get tougher in terms of damage dealt, total health, and chance to critically hit, or gain buffs and have unblockable basic attacks. After every battle, players have the option to take their jackpot and end Survivor mode, or keep battling onwards. If a character dies after a battle, the player can have up to (3) character changes, swapping eliminated team members out for new ones. They can also be equipped with gear before the battle starts. If all three characters are eliminated with no reserves, the player will be forced to forfeit their jackpot, earning nothing from the mode except rewards from the Last Laugh tickets. Players can only do Survivor mode once per day, but they have 4 buy-ins, which allow players to play up to 5 times a day for an increasing price of Power Credits.

Rounds
These are all the rounds in Survivor mode so far encountered.