Talk:Martian Manhunter/Blackest Night/@comment-28954668-20160619202840/@comment-28140789-20160620012750

A lot of people like his team healing effect, thinking that Wonder Woman/Dawn of Justice is outclassed in comparison. (In a way, sorta: not only does he heal himself, and heal on basic damage without gear, but he can also bottle his power while the other effects are active and release when the team heal is active.)

Regarding "incredibly easy to defeat", yes and no. In the last era of final-level play he had the potential to be annoying in the right circumstances and team context; without going into it, I actually made a team change to better handle him and another annoying character in those circumstances and in that context.

Otherwise "easy to defeat" is generally true for most characters, as you're not facing a human controller when you play at any level, but rather a computer. That said, every team likely has things it can handle and things it can not. If Deathstroke/Arkham Origins loaded with crit boost is your main powerhouse, then Martian Manhunter/Blackest Night probably will be easy no matter what gear he has (the Fourth World set has nearly every defensive boost possible among gear, but Deathstroke negates such things). However, that same Deathstroke will be much less useful against, say, a team with 3 Red Lanterns, and among them Green Lantern/Red Son.