User blog:The ehhhMAZING deathstroke!/Character wishlist

Well if everyone's making wishlists, I might as well share my ideas. A.


 * Mr. Freeze/Arkham City; 1,200/1,400; Passive: Adaptability (Mr. Freeze avoids consecutive use of the same special, until a different special is used. This applies to super moves.)
 * Mr. Freeze/Arkham Origins; 1,100/1,300; Passive: Bring Me Nora (Upon a successful unblocked special or super, the opponent is SHOCKED and they also cannot fight at all for 6 seconds. Opponents with cryogenic suspension take 25% more damage)
 * Batman/Arkham City; 1,200/1,400; Passive: Gotham Savior (Upon succesful combo ender or completed heavy combo, Batman gains a 100% increase to all damage, until tag-out. Stacks 5 times.
 * Season 1 The Flash Spoiler Harrison Wells; 1,000/1,300; Passive: The Reverse (Upon a successful combo ender, Dr. Wells has a chance to say he's the reverse and instantly KO the opponent. If Metahuman Flash or Reverse Flash are on your team, Dr. Wells has 30% bonus health and damage. [If the passive activates, the combo ender itself does no damage.]) THIS CARD IS A SEMI-JOKE
 * Poison Ivy/Arkham City; 1,300/1,200; Passive: You Should've Watered Them (If a special attack is activated against Poison Ivy, she has a chance to reflect it back as area damage, dealing 50% of the original damage to the whole team.)
 * The Joker/Arkham City; 1,250/1,250; Passive: [Arkham City Spoiler] Dying With A Smile

 (When The Joker is knocked out, the opponent is poisoned and cannot fight at all for 4 seconds.)
 * Two-Face/Arkham City; 1,250/1,250; Passive: The Coin (Each special attack causes Two-Face to flip a coin. On heads, the opponent takes 30% more damage from special attacks for 8 seconds. On tails, Two-Face's specials are disabled for 4 seconds.)
 * Penguin/Arkham City; 1,250/1,300; Passive: A Collector (Penguin has a chance to use a powerful, random contraption on his combo ender. Each successful contraption use adds a collection mark. 3 collection marks gives Penguin 1.5 power bars.)
 * Ra's al' Ghul/Arkham City; 1,300/1,200; Passive: Lazarus Pit (Ra's has a chance to instantly regenerate ALL of his health when at less than 5% health. Can trigger twice when fighting ONLY against, OR with Batman.)
 * Hugo Strange; 1,100/1,300; Passive: Protocol 10 (Professor Strange deals 5% DOT to the enemy upon tag-in for 10 seconds.
 * The Riddler; 1,200/1,300; Passive: Riddle Me This (The Riddler's special attacks have a chance to force the opponent to solve a riddle. If they answer wrong, they receive 4% bleeding. If they answer right, they earn a power bar) [Still under refinement]
 * Larfleeze; 1,300/1,200; Passive: What's Mine is Mine (Larfleeze has a chance to use your passive's ability under appropriate conditions.)
 * Black Canary; 1,300/1300; Passive: Supersonic Screech (Black Canary has a chance to use her supersonic screech upon a special attack, which causes the opponent to be stunned for 10 seconds.)