Survivor Mode

Survivor (also known as Survival Mode) is a new gametype introduced in the 2.6 update for Injustice. The mode allows players to create a team of three members (with three additional members on reserves) to fight more difficult enemies as they progress with different mechanics, and for rewards that culminate in a jackpot, and tickets for the Last Laugh minigame. Notable rewards include Augmentation Cards, and the legendary Fourth World Set, the first of its kind to give a set bonus when 2 or 3 pieces are equipped.

Introduction
Survivor allows players to make a team of three members to start the battle. When they do, they are given a wheel to spin which grants them a specific reward dependent on their victory in battle. Rewards can be shards, gear cards, power credits and multiplier, augmentation cards, and Last Laugh tickets. If a player wins a battle, they advance to the next round, and enemies get tougher, and mechanics are introduced such as disabled Special I, or Heal Suppression. Enemies get tougher in terms of damage dealt, total health, and chance to critically hit, or gain buffs and have unblockable basic attacks. After every battle, players have the option to take their jackpot and end Survivor mode, or keep battling onwards. If a character dies after a battle, the player can have up to (3) character changes, swapping eliminated team members out for new ones. They can also be equipped with gear before the battle starts. If all three characters are eliminated with no reserves, the player will be forced to forfeit their jackpot, earning nothing from the mode except rewards from the Last Laugh tickets. Players can only do Survivor mode once per day, but they have 4 buy-ins, which allow players to play up to 5 times a day for an increasing price of Power Credits.

Mechanics
Unlike any other matches, Survivor matches do not consume or require Energy. Your characters' health bars are displayed in its place.

While it is possible for the enemy team to be an assortment of bronze, silver and gold characters, note that the bronze and silver characters will have their stats buffed to nearly gold levels.

You can heal characters for a certain amount (~25% maximum health) for 2500 Power Credits once per character per match in the start match screen.

Although you fight AI-generated teams instead of player-created (but still AI controlled teams) in Online Battles (and unlike multiplayer, Survivor can be played without an internet connection), Survivor uses multiplayer's rules for power generation - you gain very little power by getting hit. Additionally, your opponents can have various gears, such as The Ibistick, but you will not be able to see the stats and build of your opponent's team at any point. You can change your gear any time.

Unlike multiplayer, you can exit Survivor and close the app safely; you will keep your progress. If you quit during a match, your current team will be knocked out, although you can still opt to use reserves. However, you can force-quit by restarting your phone, which will still allow you to retry that match against new opponents.