Superman/Dawn of Justice

Strategy
He has a chance to activate his passive upon using his specials. His shattering blow will last for ~5 seconds, but if the opponent tags out, the effect is removed.

Abilities
Here are Superman's abilities.

Support Cards and Gear
Here are Superman's support cards and gear.

Trivia

 * Dawn of Justice Superman was first officially revealed in a preview on the WB Games forums, although he could be seen in the previous preview for Batman/Dawn of Justice.
 * Unlike all other versions of Superman, his Flying Punch hits 3 times instead of 1, and resembles the meter burn version of Flying Punch from console rather than the normal version.
 * His s2 is a combination of Charge Punch, Unstoppable (Superman/Prison's s2), Heat Zap (Superman/Godfall's combo ender) and Heat Vision (Superman/Regime's s2) from console.
 * He also currently has the highest total base stats in the game, 2600, tied with Wonder Woman/Dawn of Justice.
 * He is currently the first and only challenge character who, if obtained from the challenge, still can not be promoted with power credits.
 * When his passive, Shattering Blow, is activated, he punches his opponent and a "breaking" glass sounds comes on, displaying the blow that shatters the opponent's gear(s).
 * When his passive, Shattering Blow, is activated, he punches his opponent and a "breaking" glass sounds comes on, displaying the blow that shatters the opponent's gear(s).