Talk:Deadshot/Arkham Origins/@comment-192.5.215.225-20171218000025/@comment-28414972-20171218182907

From what I can tell, his area damage is 20% of the damage dealt from his firearms. His area damage is more noticable in the mid to later parts of a match. His light combo could potentially go on forever and the second hit means he could constantly chip away the health of tagged out oppoenents. I lucked out on a match and saw my opposing team get redder and redder as they took more and more damage from Deadshot's wrist cannon. As for the second part of his passive, it's very effective as it drains about 1.5 bars of power, granted there's a bit a strategy to fully take advantage of the off-screen assist.